Quote Originally Posted by Wolf Kanno View Post
I really feel we need to do this a bit more like Star Ocean 2 where unlocking the Optional Super Dungeon and obtaining all the best equipment transforms the final boss into the most powerful boss in the game. That or just power down all the abilites and stop making max damage/break damage limit the norm.
I thought it was the Private Action with Filia in Central City that caused Indalecio to go nuts, not the Cave of Trials. But yeah, having variables throughout the game that can increase the power of a final boss is a great concept, in my opinion. I never knew about the KOTR/Jenova thing until this thread; that's pretty creative.