You'll learn we're all assholes eventually but lovable all the same so no worries.
As for Flying Arrows sentiments, I kind of relate though for different reasons most likely. My main issue with XIII is that it feels for all intents and purposes as SE retracing their steps with FFX in a way which is my least favorite entry in the series. Especially now that the Experience/Customization system as well as the weapons systems have been announced. I foresee this game having the same terrible imbalance that plagued X. Not to mention the summons system has always come across to me as utterly ridiculous. The whole I'Cie concept sounded originally cool initially but the more I learn the less awesome the concept gets.
Its also wee too flashy for my taste, I usually equate wire-fu with cheese cause its terribly difficult to take it seriously and XIII seems chock full of trying to "wow me" with over the top action sequences that tells me the game may be lacking in the substance department and needs to cover it up (a la Advent Children), its just my usual first warning signs. Not to mention I've yet to play a game this director/designer has worked on that I like. Didn't like X, didn't like X-2 and I'm struggling to forget Revenant Wings. Not exactly a good track record.
I can agree the pacing was off but I felt the gameplay was so good that it never really bothered me I spent three hours between cutscenes doing something fun, after replaying the Mt. Gagzet portion of FFX again and literally being stopped half a dozen times on the mountain for minor cutscenes that really added little to the plot other than to point out crap to the player that they already knew, I could say a few hours of my party not talking was a godsend.
I feel the game really would have benefited from a journal like the one in Tactics (another game that can be offset by large gaps of time due to the game side) to describe the characters and where you were in the story. I'm not sure I would agree on the development but then again this is all subjective really.






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