Personally I hate DLC, primarily because of what it stands for; a way of demolishing user-created content for games in favour of continued shilling for games companies too lazy to make truly original content. During my lifetime I've seen many games go from open-source projects with an encourage on user created content, to a "get in the big bucks" system that disregards the user in favour of increased profits. Yes, I get that it's good for the companies from a profit point of view, but so is overpricing oil for petrol companies. Just because something is beneficial for a company doesn't mean it's benefits trickle down into the user base, nor should we all necessarily fall in line with a "well I don't have to buy the DLC". Such reasoning is utter crap, because none of us need to buy games in the first place. Considering that it's a hobbyist pursuit to begin with justifying effectively doubling the price of a game for 1/3rd of the content (for example the entirety of the DLC for Fallout 3 combined costs more than the original game with only a fraction of the content the original game has to offer) to me seems ridiculous. Essentially the consumers are being sold mutton dressed as lamb, which we know is mutton but collectively we've decided to call it lamb, because we never get lamb that often so we should be bloody well thankful when it does come along. Well it's not lamb is it; it's mutton. Overpriced mutton.



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