No kidding. Morrowind is one of the few games I've ever played that made me feel like I was four years-old again and playing through (and getting lost in) the original Legend of Zelda. I'm huge on exploration. Nothing turns me off of a game faster than being handheld or teased with a minimal amount of freedom. Oh, and plots be damned. If I want a plot I'll read a good novel instead of sit through cliched and juvenile cutscenes and dialogue. Exploration (actual gameplay) will trump plot for me at an almost 100% rate.
I find too few games offer any kind of real freedom, and it's one of the reasons I find the newer Zelda games (for example) to be unplayably tedious. The worlds are bigger, but they are completely predictable and, as a result, painfully uninteresting. Stick me on a desert island for a year with only Morrowind/Oblivion and Fallout 3 and I'll be a perfectly content camper.




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