Quote Originally Posted by Vivi22 View Post
I'm not so sure about this. Odds are as publisher Square would be paying the developer for the game development which would mean taking money away from another project. It might not take money away from a Japanese developed FF of course, but something else may get canned. Whether that turned out to be a good or bad thing though, who could say?
You could probably get a major Western developer to make a FF title on spec. As far as the series as fallen releasing a numbered FF title still seems like a license to print money.

Quote Originally Posted by Mirage
Well here's the thing. Giving a FF license to a western developer won't actually make the "real" FFs come out of japan any slower.
At this point I'm not convinced numbered titles can come out any slower without putting the Duke Nukem team on them.

Quote Originally Posted by Wolf Kanno
If I ramble and seem incoherent...
No more than usual

Quote Originally Posted by Wolf Kanno
Also, Valkyrie Chronicles and Disgaea are not JRPGs, they are SRPGs because their battle systems are strategic battles utilizing "military" units on a map. They get a new name thanks to their battle systems.
In 10 years are we going to have to call these JSRPGs and games like Civilization WSRPGs?

Quote Originally Posted by Wolf Kanno
My point here is, there is nothing wrong with ATB and I don't see how turning FF into an Action RPG series is really better than sticking to a more traditional Turn Base system.
The general consensus made by 'them' 'out there' is that RPGs are to slow to sell to the western market. So, ergo they have to be faster. But the thing is, as much as they make them 'real time' they aren't getting any appreciably less turn based. In FF12 they just moved the ATB until after you selected you moved instead of before, and added a spell que. As dynamic as the characters in FF13 were, by and large I was just watching and waiting for my two action bar charges to complete so I could power shift into something else and get a free charge. (Kind of felt like Guitar Hero to me, watch the screen and hit the button at the right timing )

Yet refresh my memory, which FF title broke the series into the wastern market and still has the highest total sales of any of SE's titles? What battle system did it use?

Quote Originally Posted by Wolf Kanno
We can bitch and whine about how SE should just listen to its fans but I would ask which ones? It's a 20 year old franchise with enough variation in its history that it's fan bases are more correlated to the era of gaming they grew up in over which FF happened to be their fave. The fanbase is splintered and the most we can agree on is we like FF.
I've always felt this way. Listening to the fans is akin to listening to a small child's opinions on bedtime and how much candy they should be able to eat. You want to make the best choices for them, but listening to short sighted whining isn't the way to do it. Just look at how wildly SE has lurched back and forth between FF10,FF13 and FF13.

Quote Originally Posted by Wolf Kanno
Not because I feel they would ruin it, I wouldn't be surprised if it was well received and actually a fairly good game. I just feel like it wouldn't have the same magic as the older entries. Yet, on the other hand, I haven't felt that magic from the series since 2000 so it's not like handing the reins over to someone else would be any different from what's been going on for the last ten years or so. So really, it doesn't make much difference to me.
I'm basically at the point where I have lost my faith in SE's abilities to make new titles, so I'm ready for them to try anything at this point. At least if they give it to a western developer and make a WRPG then I can finally give up on the series for good and stop worrying about it