Quote Originally Posted by edczxcvbnm View Post
Clearly they are on the right path. They closed at 1510 today. Maybe if they used existing engines instead of always making their own they could spend more time on making the games instead...but I think square is still riding the GGGRRRRAAAAAAAAAAAAAPHICS train at full speed while everyone is now getting off to see other things.
I respectfully disagree with you, Having good graphics in a game isn't a problem here. The amount of needed assets is where SQEX(Many devs) may struggle at . For instance, creating an FFXIII's behemoth took 3 months but for a big RPG, one monster is nothing so how about the number of NPCs, levels, areas. For an RPG like FF, it is time-consuming unless they use methods like random generated dungeon for cheap and easy work or make it small scale game or w/e.