Drakengard. Not until the game is finished. The story telling for the hidden-chapters is still quite bad, yet the lengths they go to with their concepts are disturbingly chromatic. <3
My quarrel with the MMO RIFT is simply graphical tolerance. Grassy areas until level 30-ish. Desert and wasteland follows. How boring. They really had me convinced with that neat little starting sequence though.

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I've only played FF12 once, but I remember fighting Vayne while watching TV with my friend and laughing at how easy it was. No end game sidequests either. (Yes that's right, there were two TVs in the room) It boggles my mind how whenever you bring up FF12 my experience was completely different. 