Quote Originally Posted by Polnareff View Post
The battle system alone ruins it for me. It's so slow and tedious and plods along like nobody's business. It would have been more tolerable if the locales weren't so big, but they're so big and drawn out on top of the battle system being mind-numbing.
Put the game on speed 6, active, and do marks ASAP and you'd take that back.

Quote Originally Posted by Polnareff View Post
The license boards were really limiting and ensured that for like the first 30 hours of the game, you wouldn't have any fun experimenting with weapons. You had to walk around fighting the same crappy monsters over and over again for hours to get any worthwhile loot. The Gambit system and the fact that running from battle doesn't work basically just threw more wrenches into the works.
I really didn't find it that limiting - yes you had to choose who had what early on, but aren't RPGs always like that?