Yes. The biggest issue I had with that game was rather bare bones dialogue. There was just enough there to let you know what was going on, and be relatively interesting. I better script could be like what I felt Lion Wars did for Final Fantasy Tactics.
And Bolivar, I still don't think there's anything really like Ogre Battle even after all these years. (Well Ogre Battle 64, but I'm not really in a position to comment on it.)