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Indeed. I usually start boss battles by defaulting everyone until they stack three points each. Then I make judgments on whether to brave or default based on who has how many HP, how the boss acts, etc., while trying to make it so that someone will get a turn after the boss's next turn. I actually love it. It's the most strategic take on the classic turn based system (as in, first you issue commands, then hope the boss doesn't kill your characters before they take action) I've ever seen. As for random battles, I usually brave everyone to the maximum, and the battle takes three seconds. Grinding has never been so quick 
The only boss that have be trouble till now was on chapter two: (SPOILER)the Red Mage, and only due to revenge. That skill made me brave less and default more, which I guess was pretty much what that battle was supposed to be like. As for the crystal boss, Rusalka, it was one of the most fun bosses so far. Let me just say I love my spell fencer Edea 
Also, black orb, you know what's rape? Rape. Nothing else. This is adjusting to cultural standards. What's often acceptable in Japan would often be found reprehensible in the West. And you can't hate a company for wanting to make more money, as that's basically what their main source of income is.
On the topic of rape, I have now beaten Florem and I can tell you this. A 15-year-old Edea (SPOILER)being casually implied to be raped would not fly in countries with the age of consent being higher even if they changed the rating. I personally live in a country where the age of consent of 15, but I'm still glad they changed the ages, if only because the characters speak more like 18-20-year-olds than 15-17-year olds.
Last edited by Fynn; 01-08-2014 at 07:26 AM.
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