The problems I had with the game were the lack of customization, the absence of verticality, and the basic way they handled order of battle. I understand these things may have always been attached to Fire Emblem's identity in the genre but as someone new to the series, it made Awakening feel very simplistic and even dated.

The story was very cliche but I was able to just enjoy it for what it was, considering that seems par for the course on Nintendo handhelds.