
Originally Posted by
metagloria
I would never do a challenge run like this without the ability to state-save. And probably not even then. This game is hard enough with a party of four.
On the GBA version you can save anywhere outside of battle. I couldn't do this @ all on the NES version. The NES version hit % is so bugged, a Red Mage wouldn't land 4 hits before biting the dust. Plus, many of the necessary spells just don't work on the NES (like Temper).