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Combat was never the strength of FF7. By the middle part of the game I was usually reading a book while holding down the button to fast-forward through battles. Most of the spells were useless. Many of the weapons were either crap you'd never use, or strict upgrades to your existing stuff so that it was obvious you should switch. Most of the enemies looked really cool but did nothing exciting. Combat was braindead grinding except for a few tough bosses and the usual "pick the right elemental weakness" thing.
FF7 was good because the world was cool, the plot was engaging, the characters were interesting, the music was amazing, etc. I loved collecting and levelling up Materia, unlocking Limit Breaks, that kind of thing, but I think most of the fun of that was in collecting them rather than actually using them in battle.
Honestly I'd play a 120 hour FF7 point-and-click adventure with no combat and be happy, if it's presented in the same style as the trailer video. I'm excited to revisit the world, not sit around for hours holding down the button for Attack again.
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