Quote Originally Posted by MJN SEIFER View Post
I always wanted to see more of Midgar, like the Sectors we didn't go to. I mean, wouldn't it have made sense for the key to Midgar (actually called the "Key to Sector 5" or something) gave us a chance to explore more of Midgar - like the places we'd already seen, and the places we hadn't seen?

Kind of a missed opportunity, if you ask me - it could have been like "Hey, here's the Midgar you didn't see back when you were doing what the game was telling you to do!"
The irony is that you go to most of the sectors in Midgard minus the topside. But even in the original, I think there is only one or two sectors you don't actually visit. The issues is that a lot of it is mostly "let's just walk by this boring place" type of deal. I don't feel the Remake did any better of a job, sadly.

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To answer the question though, Tenebrae comes to mind. Being a location that gets named dropped a lot throughout the FFXV mythos, only to see snippets in custscenes and a distant look of it burning down when you actually get there.

Vector would be cool. You do get to see a bit of it, but concept art and other media shows that this place is massive in scale, being visible from the ocean. I'd also second seeing more of Bhujerba and add Archades itself.

I also wish we could see what the Tower of Zot looks like the from the outside, because we see the inside but don't know anything about it except that it's high in the sky. Is it an actual tower? A spy satellite for the Lunerians? Maybe its part of a sky city? We don't know, we just know it was Golbez's base, its likely Lunerian in origin and its in the sky.