View Poll Results: Which system is better?

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  • Final Fantasy X - Sphere Grid

    37 57.81%
  • Final Fantasy XII - License Board

    27 42.19%
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  1. #31

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    id prefer the License Board, everyone starts at the same place and can get the same things, FF10 is that charaacter has his/her own weapons and armour and crap... and so on

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  2. #32
    STILL Anti Balthier Setzer Gabianni's Avatar
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    Quote Originally Posted by xtrava View Post
    Quote Originally Posted by Setzer Gabianni View Post
    Tard. I would think of something more appropriate to say, but right now, tard seems the only suitable word for that statement XD
    You'd think of something more appropriate to say, but unfortunately, you're incredibly stupid.
    It was a joke, hence the little "XD" smilie.
    Last edited by Setzer Gabianni; 03-19-2007 at 11:42 AM.


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  3. #33

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    I vote License Board, it may be smaller than Sphere Grid but FF12 has more items/spells/etc than FFX so it's equivalent

  4. #34
    Markusdot Markus. D's Avatar
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    Sphere Grid [The Advanced from international]

    Its more balanced.

    and then oodles out to ub3rism.

    unlike the FFXII one. which is extrodinarily ub3r depending on choices.

  5. #35

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    A better version of the license board would have been nice which could have added more diversity, each character should follow a path like in the past final fantasies ie white mage, black mage, thief. This would have been more interesting instead of a party of powerful characters which are great at everything.
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  6. #36

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    Quote Originally Posted by Setzer Gabianni View Post
    Quote Originally Posted by xtrava View Post
    Quote Originally Posted by Setzer Gabianni View Post
    Tard. I would think of something more appropriate to say, but right now, tard seems the only suitable word for that statement XD
    You'd think of something more appropriate to say, but unfortunately, you're incredibly stupid.
    It was a joke, hence the little "XD" smilie.
    I never said I wasnt joking.

  7. #37

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    Quote Originally Posted by Setzer Gabianni View Post
    The License board was too generic and too easy and you did not really need any strategic approach to enhancing your characters identity. It paved the way to make everyone into clones. Although I know you don't have to make them into clones but the possiblity is there.
    This alone describes the Sphere Grid.
    Wrong again. I'm already way past the game but until now my characters still have different identities. In FFXII, all my people were the same after doing a good number of the hunts. And working for the "cool" weapons were as easy as opening a treasure chest. Not in FFX.

    FFXII was my first Final Fantasy and even I found it too easy to play and license up. At first I just unlocked whatever and I didn't have any perception of what licensing and weapons upgrades were for but I was able to easily work thru it.

    FFX was my second FF game. The Sphere grid I found was far more interesting. Even with a little knowledge of upgrading weapons and stuff from playing FFXII a lot of planning had to be put into place for your characters to go the way you wanted them to go.

    For example, if you wanted Balthier to throw in some magic spells, all you had to do was unlock a few license spots. And since you only need to buy Magic only once, everyone can now benefit from it.

    Do you now get how easy and generic this system is?? or not?

    Now, if you wanted Auron to become a caster, you'll have to travel way accross the globe to get him there or throw in some share spheres or whatever.

    But don't get me wrong. The gameplay was way better in FFXII. I liked how you can plan and strategically prepare your guys while in the same time doing battle. (Turning off "wait" mode in the options menu). This saved a lot of time especially with the use of gambits.
    Last edited by chrisguapo69; 03-21-2007 at 05:30 AM.

  8. #38

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    I think FF10's Sphere Grid is better I didn't really liked FF12's leveling (and fighting) system.

  9. #39
    I miss it. The steel sky. Aerisfanatic's Avatar
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    ill have to say sphere grid because the lisence board takes away the fun of the game, you cant just by a weapon you must get points so you can you use it, if this was real life situations... i get what i want, im going use it, im not waiting, thats it... and that how should be in the game
    Forever obsessed with the one and only flower girl <3

  10. #40

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    Quote Originally Posted by aerisfantatic View Post
    ill have to say sphere grid because the lisence board takes away the fun of the game, you cant just by a weapon you must get points so you can you use it, if this was real life situations... i get what i want, im going use it, im not waiting, thats it... and that how should be in the game
    Huh? Takes away the fun of the game? No game in the FF series allows every character to use every weapon without imposing any sort of cost except for FF2 (whose gameplay is rotten anyway). FF5 and 11 (not played 11, but from what I've heard) allow characters to equip different sorts of weapons through abilities acquired via job systems. FF3 lets you equip different weapons by changing jobs, and the other games in the series have fixed weapons for the characters. Do you complain about all of those games as well?
    Requiring characters to activate licenses is the "cost" imposed in FF12 for allowing characters to use different weapons. Think of it as representing training to use new weapons if you wish.
    "...a challenge you can solve by leveling up isn't really a challenge. It's a test of patience and not really 'gameplay' at all. Take for example some of the maniacal timed jumps you have to master in Super Mario 2, the Japanese version. If you could simply make yourself jump higher and fall slower by pounding on 10,000 goombas, this would completely circumvent all the design put into making the individual boards difficult. "
    -John Ford, from alt.games.final-fantasy

  11. #41
    I miss it. The steel sky. Aerisfanatic's Avatar
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    Quote Originally Posted by Neo-Omega Mk XXV View Post
    Quote Originally Posted by aerisfantatic View Post
    ill have to say sphere grid because the lisence board takes away the fun of the game, you cant just by a weapon you must get points so you can you use it, if this was real life situations... i get what i want, im going use it, im not waiting, thats it... and that how should be in the game
    Huh? Takes away the fun of the game? No game in the FF series allows every character to use every weapon without imposing any sort of cost except for FF2 (whose gameplay is rotten anyway). FF5 and 11 (not played 11, but from what I've heard) allow characters to equip different sorts of weapons through abilities acquired via job systems. FF3 lets you equip different weapons by changing jobs, and the other games in the series have fixed weapons for the characters. Do you complain about all of those games as well?
    Requiring characters to activate licenses is the "cost" imposed in FF12 for allowing characters to use different weapons. Think of it as representing training to use new weapons if you wish.
    sorry i cant answer that i only played 7-12
    Forever obsessed with the one and only flower girl <3

  12. #42

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    Sphere Grid. it is easier to earn the AP and also unlock abilities, etc. the License Board kind of annoyed me.

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