Quote Originally Posted by Hsu View Post
I wonder if the virus is Los Plagas again or if it's something different - the scene with the guy getting infected reminded me a lot of 28 Days Later. Which would be cooler than giant bug heads exploding out with scythe tails, imo.
They already said it's not the T-virus or Los Plagas, but something new entirely.

Quote Originally Posted by Necronopticous
Looks like they're fixing the very few problems that Resident Evil 4 had, my favorite is the sheer variety in the character models for the infected, Resident Evil 4 looked so great, but it was lacking in enemy variety, it looked like you were killing the same 4 Spanish dudes for half the game.
The enemies may look different, but it looks like they're all behaving the exact same way. Honestly that doesn't leave me very encouraged. I liked RE4 until about the point where you get past the village. After that the rediculous length with little variety in enemies and scenarios started to grate on me. I honestly hated the game by the end since it had all the gameplay variety of Minesweeper.

Quote Originally Posted by Azar
There were a few scenes where Chris was up against like 30 zombies with nothing but that pistol. Didn't look too safe. I sort of wonder how well the RE4 style controls will work against that many enemies. RE4 was an amazing and fun game, but moving around rapidly still wasn't that easy. Hopefully this one will have more action commands, like better physical attacks or dodge moves, to help out with the fights.
This brings up another huge problem I had with RE4; aside from shooting, the controls were the same crap we've been using since the original RE. If he isn't more mobile in this one then I'll pass thanks.

I'll pass judgement when I see more and play the game myself, but I don't have a lot of faith in Capcom to improve on the things I hated in RE4. They're not a company prone to rocking the boat.