-
I feel Microsoft seems to be getting better deals out of this because they were farther behind than Sony when it came to high profile exclusives. Looking back, MS had the Halo franchise, Bioware games, Team Ninja and Fable to make them feel different. Sony had, GTA, FF, DQ, DMC, MGS, VF (which they bought from Sega when it got divvied up by the consoles) to only name a few... Sony had more to lose and MS had more to gain. I blame Sony on making an impractical machine for developers and not willing to keep them happy to stay loyal. I'm certain MS may have written a few big checks but I also don't believe it was hard for them to convince these developers to lose exclusivity.
Personally, I don't see how this is the third parties fault when Sony and MS both decided to build simply bigger and better versions of previous systems. The consoles themselves have been very close to each other (spec-wise) for years. Both companies have devoted themselves to just having slightly better graphics and sound quality instead of building their systems to offer something more than on the surface. I feel the only thing MS has over Sony is that their system is not difficult to program for so porting over games is cheap and offers a better market share for them. I'm sorry some people learned that developers do not share the same misguided level of loyalty to the Big 3 that fanboys do. Yes, when it comes down to it, the game industry has always been about money; just like the movie industry. Welcome to the shallowness that is the entertainment industry. 
I Honestly believe MS will suffer as well and I agree that losing all exclusives will hurt the industry overall. Its just that I've been seeing this trend starting back in the last generation and I feel that the old model of exclusives needs to be remade by all parties so no one gets screwed. I see this loss of third party exclusives as a lesson that will help the industry. I don't believe its a permanent trend like some feel it is but rather as the beginning of a revolution in the gaming business model. Granted, we may not see any real changes until the end of the current generation, in fact, we may not see a complete resolution until the next generation.
I do agree that Nintendo is going about the Wii all wrong. They have an opportunity to change the industry but I feel they missed the point. The Wii offered alot of opportunities but its being squandered by making nothing but games that suit the casual market. I see Nintendo's "casual gamer market" falling apart once the majority gets tired of the novelty. Its a shame Nintendo can't see that most people see the Wii as nothing more than the "flavor of the week".
Last edited by Wolf Kanno; 07-21-2008 at 12:34 AM.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules