On the topic of cinematic experiences, I have to ask myself, is it really as relevant anymore? In the PS1 FFs the difference between what they can do in game and in FMV is massive, and FMVs are an essential part of the game experience. However, in FFXII (which despite my overall dissatisfaction of the game I am extremely impressed by the technical [graphics, sound, voice acting] aspects of) whenever there was a FMV it usualy took me a while to clue in that it was even happening. In game was so close to FMV that I could barely notice, and even to people more perceptive than I the difference would be negligible.
With the current (a.k.a. 'next') generation systems I don't even see the need for FMV in the game at all. Compound that with the fact the according to another thread I'm not going to look up, something like 30/38 GB of game data is FMV. I can't help but imagine if they had done the majority of this in game we would be seeing this game
a lot sooner. And imho, the would make more money if they released two FF FMV-lite titles in the same span of time they released the current FMV bloated product.