I don't know about the whole hot pocket thing, but I'm okay with the rest of my bit there. I assume I'm the good guy in this story. Obviously.
Now, back to my ongoing saga of concepts for a game that will never be made... Limit break time.
Murd: Reinforcements - Murd calls upon his pals in the Justice League, each having varying attacks. Super Delete will attack an enemy with his special attack, Super Delete, which casts Death on an enemy and inflicts armour-ignoring damage should they have resistance to Death. Yet to figure out exactly what the other members of the JL would do...
Pike: SMAC Attack - Pike calls upon a random SMAC faction. Not sure on what each would do at the moment.
foa: fires of avalon - Things heat up with some attacks by foa mixing fire magic with physical damage. Executed in Tifa-style, ie multiple attacks in a single turn. Final attack is Ban Hammer, which is the strongest single-hit attack in the game.
o_O: User-selectable limit.
SSHhhhhh - o_O shuts down electrical opponents by hacking into their backend systems.
Hard work - The drop rate for the battle is notably increased.
Awwwwwwwww - Only works when Fujiko is in party. o_O kisses Fujiko, fully restoring o_O's HP and Fujiko's MP.
Fujiko: User-selectable limit.
Hot Damn - Fujiko strikes a pose, draining some MP from enemies. The amount of MP drained depends on the armour used by Fujiko.
Mort Mort Mort - Fujiko calls upon the greatest Swedish weapon of all, the Swedish Chef, who covers all enemies with hot chocolate, damaging them and making them extra-tasty.
Awwwwwwwww - Only works when o_O is in party. Fujiko kisses o_O, casting Haste and Regen on Fujiko and o_O.
Psy: Psy gets a Selphie-styled changeable-but-random option where he can use multiple items/weapons in one turn or alternatively may on occasion get his ultimate attack, Spamathon, where a massive load of spam just covers the enemy and you win the battle.
Jiro: User-selectable limit.
Pushing It - Jiro does push ups, increasing his MP. Can on occasion decrease his HP.
High Jump - Jiro takes a massive leap into the air, increasing his MP. Can on occasion decrease his HP.
Staff Duty - Jiro works hard, casting three spells in one turn. Can on occasion decrease his HP and/or MP.
BoB: User-selectable limit.
Chocobo Kweh - BoB calls out Fat Chocobo, inflicting damage on all enemies.
Chocobo Wark - BoB licks all enemies, decreasing their attack and defence.
Chocobo Rage - BoB fluffs up his feathers, increasing speed, attack and defence but also casting berserk on himself, disabling his ability to do anything but attack.
WK: User-selectable limit.
FFX - Wolf Kanno plays FFX. Disappears for one turn. When he comes back, he unleaches multiple physical attacks on a single enemy in a single turn.
FFXIII - Wolf Kanno plays FFXIII. Disappears for two turns. When he comes back, he brings massive damage on all enemies.
FFXIII-2 - WK escapes from battle and is replaced with a new party member.



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