I remember in one dungeon, I discovered an abandoned train system that I never even knew about on previous playthroughs. It was filled with new enemies, items, and seemed to just go on and on. I finally had to turn back because there was so much more to explore, it could have gone on forever.
It was underneath one of the very first dungeons in the game.
This happened to me several times as well. On a subsequent playthrough, when I knew a lot more about the system, just by tweaking and reordering my gambits, I was able to cut down a 45-50 minute fight to a few short minutes.Originally Posted by spuuky
The strategy and depth of the Gambit system is so brilliant and underrated it's not even funny.
...Why do you assume XIII will be on the list? It clearly isn't one of the 100 best games ever made.
You heard it here first.






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