Quote Originally Posted by Wolf Kanno View Post
If it destroys my suspension of belief and my ability to enjoy the story then yes, I can judge it that way. Sword mostly pointed out what I needed to say on the subject.

Ultimately, we have different criteria for what we consider to be good writing and VII just didn't measure up for me. Yet as I was explaining to Raistlin, this is only one of many logical errors in the game but big ones like this make me notice the smaller ones I was able to ignore up until this point.
If "suspension of belief" has anything to do with your evaluation of a story, then I find it incredibly challenging to believe that you like Xenogears, Final Fantasy Tactics, or FFVI as much as you claim you do.

Quote Originally Posted by Wolf Kanno
When we actually get into rendered 3D models, I have a harder time adding in my imagination like I was able to with older games. Its one of the reasons why I have a difficult time enjoying modern games cause they sorta take the player out of the story since everything is acted out in a better and more realistic manner than their predecessors. Course this might be why I've enjoyed VII a bit more in recent years cause its not as bad as modern titles on account it has not graphically aged well.
But the fact that a game uses 3d models has no more to do with realism than 2d models. The original Mortal Kombat games were all 2d, yet they're infinitely more realistic than the best quality of games today - that's because they were real people!

Therefore, there's no intrinsic indicator of realism embedded in 2d and 3d games. FFVII's dumbell arms and calve hands are no more realistic than FFVI's worm arms and punctuation gloves.

Only your desire to undermine FFVII's legacy in its fans' eyes make it so.

Given your position in the Playstation thread that you were advocating 2D over 3D graphics at the time, I'm assuming this is something you've done wince the game was released.