Meta was brought up on the basis that the same things that made it strange to go competative still exist within the game, even after it's given a competitive focus.
I think it's odd, because you would imagine that balance would be very important for the tournament scene. The more unbalanced a game, the less likely common sense dictates a game would go that far.
Meta-Knights temporary banning shows that this game is far from fixing this problem.
Mind you, I have never said the game shouldn't be, or that it couldn't effectively be, played at a tournament level. Just that this game started off an unlikely canidate for it, and still has a lot of the elements that made it an unlikely candidate.
And I still say the Random Items made it an odd choice, on the basis that's the way the game was meant to be played, yet to play competitively you must eliminate that factor entirely. That almost feels like saying that you can play a game like Bloody Roar competitively, but you can't use your beast mode. (No Idea if that game ever had much a competitive scene mind you.

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