Quote Originally Posted by Bastian View Post
What I was aiming at was the overall vibe of the game. Every single game from I to VI has a very similar vibe (although, even VI gets slightly too SF for me with those mecha things). Pure fantasy. Swords, sorcery, castles, goblins, princesses, dragons, etc. It seems like everything post VI (save IX) went in a completely different direction . . . one with MORE technology and LESS of the stuff that makes for fantasy. For me.
I apologize for getting us so off topic, I just want to say again - fantasy does NOT mean one set thing - it is a very large category with several major and popular subgenres. It's ok to use your own meanings of words, but none of the FF's are sci fi in anyway. Calling something sci-fi because "technology" is present in it is a dumbed-down, trivializing way of categorizing things.

Back on topic:
Quote Originally Posted by Wolf Kanno
Whether VII's story is good enough to stand a change into a different art medium. Would VII fans think it less of a game had it been 2D. The answer so far seems to be a resounding yes.
Juxtaposing these first 2 sentences seems to me to be a very sneaky way of connecting unrelated ideas.

1) How the story would hold up is irrelevant to art medium. VII clearly is longer, more complex, employs more layers of plot, uses more literary techniques, and has much more developed/thought-out dialogue than nearly every previous mainstream JRPG.

2) VII would be less of a game in 2d, not because it would no longer have its graphics to support it, but because STORY IS NOT EVERYTHING IN A GAME!. So many factors of the direction Squaresoft took are why it had such an earth-shattering impact in multiple continents in 1997. No 2 field screens looked alike; hell, no 2 battles really looked alike; The artwork was so detailed in so many areas, there were so many refreshing things it brought to gaming which contributed to its success. And because alot of these things simply cannot be achieved in 2d, yes it would be less of a game.