i didn't think it was half assed at all... most of the unskippable fight sequences were pretty much quicktime events (what're they called again?)
the final floor with the guards can also be done without fighting, as you can use the guards to your advantage, but i reckon it'd take some planning.

for the record i forgot about going into slow motion for most of the game...i found one use for it during a complicated jump...wasn't necessary otherwise. which leads me into this:

slow motion. not need for it in games that aren't designed to be john woo films anyway (max payne is ok. in fear it is a little bit ok. maybe in the matrix games.)