Famitsu asked why things have been relatively quiet on the handheld console front for Square Enix as of late:
Firstly, there’s Final Fantasy XV. I’ve recently joined as the co-director, and I’m currently giving it my all, along with the Final Fantasy Type-0 team, and development is going smoothly. We’re currently plunging into an important phase, where the engine developers and game developers are preparing to work together.
I never felt the extreme desire of ‘I want to make it!’ on PlayStation 3 and Xbox 360. However, after seeing the PlayStation 4 and Xbox One take their level of expression to a whole other level, I’ve become motivated. After seeing it on the big screen, the more I think about seriously challenging that world with quality product, the more it feels possible.
It is something similar to what you get from a culture shock after traveling overseas. As an artist, I believe that there’s an amusing feeling that comes from being able to captivate something that wasn’t possible up until now.
It is something similar to what you get from a culture shock after traveling overseas. As an artist, I believe that there’s an amusing feeling that comes from being able to captivate something that wasn’t possible up until now.
Interesting stuff overall, and by the sounds of it things are about to go full steam ahead for FINAL FANTASY XV. Are you excited about what Tabata and his team can bring to the table? Let us know in the comments.
[Source: http://www.novacrystallis.com/2013/0...al-fantasy-xv/ ]
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