• Final Fantasy Committee Created



    In the grand days of the Final Fantasy series, the brand was a force to be reckoned with. Lately though, many games have been getting the Final Fantasy title without living up to the standard. Square Enix has reportedly created a Final Fantasy Committee to ensure the quality of the future games of the series.


    In a new version of V-Jump, it has been reported that a Quality Preservation Committee has been created to make sure the brand of Final Fantasy remains up to par with series standards. The committee consists of Naoki Yoshida (Final Fantasy XIV director and producer), Hajime Tabata (Final Fantasy Type-0 director, Final Fantasy XV co-director), Motomu Toriyama (Final Fantasy XIII saga director), and Yoshinori Kitase (Final Fantasy XIII saga producer). Tetsuya Nomura is not mentioned to be on the list because “he is working in another time axis.” This may be because of his active schedule as the director of both Final Fantasy XV and the Kingdom Hearts series which are both in full blown production currently.

    What do you think of this Quality Committee? Do you think this is a great idea for the series? Share your thoughts!
    This article was originally published in forum thread: Final Fantasy Committee Created started by Freya View original post
    Comments 27 Comments
    1. Psychotic's Avatar
      Psychotic -
      Not convinced. Get some people from outside of the Final Fantasy series with a proven track record of making games. Western games, I would also like to add.
    1. Loony BoB's Avatar
      Loony BoB -
      Quote Originally Posted by Psychotic View Post
      Not convinced. Get some people from outside of the Final Fantasy series with a proven track record of making games. Western games, I would also like to add.
      Eh, I already have an endless supply of Western games. I'm happy to have games from a different culture rather than "more of the same". Not every series in the world needs to be overly westernised.

      Although... I must admit Final Grand Theft Fantasy is a game I would probably play. Sandbox game in a fantasy world where instead of stealing cars and shooting other gangs with guns, you instead steal chocobos and freeze/burn/electrocute random citizens? Yes, please! But I would absolutely not want it to replace the traditional JRPG style we find in the FF series. If anything, I feel the intent of working towards making the game more suited to a Western audience has hindered FF more than it has helped. It was, after all, part of how they designed FFXIII. I'm sure I read somewhere that they were wanting to stick to the rawest of ingredients when making that game (and they stated that would be the battle system) and I'm also sure they did this while taking inspiration from Western games that have a similar gameplay focus such as Call of Duty.
    1. Psychotic's Avatar
      Psychotic -
      I didn't say westernise it, which is the direction Square seem to want to take anyway. Times have changed and it aint the 1990's anymore - Japan is not number one like it was. They're resting on their laurels and they've become complacent. I know EoFF has a distaste for the West when it comes to games, but I don't mean Call of Duty or Skyrim or EA or whatever else it's hip to turn your nose up at. Keep your unique charm but get some external ideas and ways of thinking on board too. Go Indie, even! Get the Dwarf Fortress guy. Get notch from Minecraft. Mix it up. Inno-bloody-vate.
    1. Loony BoB's Avatar
      Loony BoB -
      I honestly don't think they are lacking in innovation compared to Western developers. I think that the innovations just didn't meet the tastes of a lot of the fans. Criticising Square for a lack of innovation is kind of baffling to me in that every FF has something generally "never done before".

      I genuinely have no "distaste for the West", I just feel that SE doesn't need them in order to keep FF fresh and/or great. What they might need from the West, if anything, is the background organisation, the structure, the marketing teams, that sort of thing. Not to mention the ability to give new talent a shot (luckily they did this with Yoshi-P and it's paid off, so hopefully they do more of the same). I don't think FFXIII-2, the latest of the offerings from SE, needed anything westernised about it, and the only bad thing about the game was the end. But then, I can say that about a couple of major Western games in recent years, too (DE:HR, ME3).

      Essentially I agree that they could use "external interested parties" in such a committee but I don't see any reason for them to be English/American, let alone non-Japanese.
    1. Jinx's Avatar
      Jinx -
      I wouldn't say that doing something "never done before" in your series is really innovation. Sure, they change things up every game, but nothing ever really feels unique or drastic enough to make it feel innovative. The games--even when they're different, like FFXII--are all pretty formulaic. From what we've seen from trailers, it seems like FFXV is taking that to a new level, but I'm still not sure I would consider the changes (as of yet) something that really breaks the mold and refreshes the series. I think they're definitely headed in the right direction, though.

      I honestly also think that maybe the series is just stale. It's old. There's 15 games and tons of spin-offs. It might just be that Final Fantasy is coming to its end. Nothing lasts forever
    1. Bolivar's Avatar
      Bolivar -
      Seeing how subjectively people, even in this thread alone, use the term "innovation" convinces me of just how hollow a buzz word it is when discussing games.
    1. Spuuky's Avatar
      Spuuky -
      Sorry, but a committee like this can't be made up of people who are currently making the games. That defeats the purpose of such a group.
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