Final Fantasy
Why not give our team of characterless characters a little background? The vague Warrior (nee Fighter) could easily be made into the Warrior of Light. Our Monk could be from a distant land, who traveled the high seas to meet his destiny to save the planet. The Thief (who could be given a Steal ability as well) could just as well be some rakish rogue from who, while on the run from the law, finds himself the opportunity for redemption.
The practically blank slate of the original could give the current developers tons of wiggle room to build upon the fantastic world created in the original game. Throw in some modern graphics and a larger than life Chaos, and you have a game worth using that Steam gift card your grandma gave you for your birthday.
Final Fantasy II
Every time you attack, get attacked, use magic, lose health, etc., a different stat grows. While that may easily work for mashers like Gus (Attack, Attack, Attack), it doesn't work so well with magic users (where certain spells may only be needed in certain situations). This could leave you with a very low leveled spell in an important battle in the endgame. Having to waste a second or third turn trying to get everyone under the Haste status is a chore and it shouldn't have to be.
While we don't need the system completely overhauled, in some regards, they do need to tweak it. One way is to reward players in battles against stronger enemies later in the game by boosting stats higher. Another suggestion would be to go halfway between the original leveling system and the experience system by awarding ability points to each character at the end of battle (almost like they do in Final Fantasy V), but allowing the player to determine to which stats they would add those points.
Final Fantasy III
At any point of the game, you'll easily find yourself with a character decked out in the best available armor, with the most powerful weapon, and you'll get smoked by any random baddie. Out of nowhere a spell will be cast, or a Critical Hit will come down upon your little warrior's head, knocking them out of battle.
What makes matters worse is the fact that you can not buy Phoenix Downs. No, you have to use what few you find throughout the game, or have to rely on the few Raise spells your mages carry in battle. So if you're deep in a dungeon and half your team gets iced, you're S.O.L. until you defeat a boss or run back to town with your tail betwixt your legs.
Those aren’t the only potential changes for these games, nor are they the only Final Fantasy games that could use a tweak. No matter how great a game can be, there’s always some room for improvement. Even if these games never get (another) remake, we still love them anyway.
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