Set for release on the Nintendo 3DS September 16. 2016. Dragon Quest VII: Fragments of the Forgotten Past is a remake of the 2001 Playstation game. The story is being retold with a rebuilt 3D world, which includes visible enemies. You play as the son of a fisherman, who travels through time to save the world. Along the way there are over 30 jobs for your team to acquire.
This game got such a crazy reception in Japan and sold insanely well. But from all of the trailers, it looks incredibly dull compared to 8.
I hope it has hidden depths. Have to see how it reviews.
It does, it kinda reminds me of Chrono Trigger with the unfolding of the story. Plus I love the city you can build as you progress through the game. It's sooo nice to complete a level and go back to see how your city is doing :3
It does, it kinda reminds me of Chrono Trigger with the unfolding of the story. Plus I love the city you can build as you progress through the game. It's sooo nice to complete a level and go back to see how your city is doing :3
You got the Japanese version? Or just basing this opinion on the original?
For saying it gets a lot of praise, the story sounds a bit boring.
I haven't really played much DQ though. Is it maybe a bit more like Zelda (in its tone) in that you don't really care about story that much?
Cos if it was a FF game, a bad story just completely kills it for me!
For saying it gets a lot of praise, the story sounds a bit boring.
I haven't really played much DQ though. Is it maybe a bit more like Zelda (in its tone) in that you don't really care about story that much?
Cos if it was a FF game, a bad story just completely kills it for me!
The way the story is told is what I like.
(SPOILER) you go into the past, go on a quest to lift the darkness from the place. Then go back to the present, world is changed, and you can explore the present place and a new quest you can do. Also some parts of the story require revisiting certain past places (literally) and that's a cool aspect. Chrono trigger comes to mind.
Written like that it sounds ok. But the account I read made it sound like you just do that same thing repeatedly like 7 times or something?
Shiet 7? I remember like 20 or more times. But, regardless, each place is different with a different setting and storyline. The exploration of new areas and discovery of new items/characters was my main driving factor to keep going. (hey the promised No mans sky 20 years ago...)
Dragon Quest is not a character driven adventure like FF is. Each party member is pretty lovable when you first meet them but kind of stop being so animated once they join. The real heart of the plot are the various smaller plots each town gives you. You basically travel to the past to witness a terrible event, and do your best to prevent it, then return to the present to reap your spoils, but often, the real issues are not something that can simply be resolved with a sword and spell. Certain stories don't end "happily ever after" no matter how much you try and many plots tend to fall more into the bittersweet side of thing.
The real joy of DQVII's story is a combination of putting certain pieces together in the plot and dealing with amusing hindsight issues due to time travel.
What I mean with the first one, is that while it's not obvious at first, certain events or characters are connected even though it may be hours between seeing said revelations. One character self-exiles themselves in one past scenario only to turn up elsewhere. One plague that totally destroyed a town from beyond repair in one arc may appear again in a more manageable way later. In the past you witness how the Demon Lord destroyed the world, but it's shown to you in a non-linear fashion with several arcs making sneaking callbacks to earlier exploits.
The other element I mentioned is that some arcs only really begin in the present, so it's not all about fixing the past. Often certain troubles involve social issues caused by people poor recollection of history so you can use your knowledge of the true sequence events to finally make a place better by resolving their issues in the present. So it's not all routine.
I played through most of the original version. I still have my file locked there in time. I do plan on getting this Friday because of all the improvements they made and it just looks so dang fun. Plus, for whatever reason, when Dragon Quest games are handheld I really don't mind the grind all of them have you do. I actually find it oddly relaxing. It was fun to progress this game back in the day, and this time I do plan on completing the journey!
I'm having fun so far! I'm still not sure about the soundtrack... It sounds orchestrated but maybe I'm wrong? Really the only gripe I have is that the font used in the game is so ugly. Who picked that? Why not something sans-serif?
Nope, it's synth. They don't sound too bad, but the difference is very jarring if you've listened a lot to the actual orchestral soundtrack. I think the sound bits for the strings are the worst.
I have it too, by the way, and I am so itching to play but don't have enough time for that now
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