Why make every DLC for Final Fantasy XV the same, amirite? During Square Enix's Presents E3, they showed off some gameplay for the new DLC that is coming out June 27th, 2017 for Final Fantasy XV. This game features the character Prompto in his own scenario.
What is it about? You may ask, dear reader. Well, who knows really. It seems to be a stealthy-sneaky based type game with third person-shooting. It actually takes place in a certain part of the story where Prompto leaves the group for some time. Apparently this is what he got up to!
If you wanted to play Solid Snake in the Final Fantasy world, including stealthy take downs, than this is the DLC for you! Check out the Gameplay:
What are your thoughts on this style of gameplay in the Final Fantasy XV Universe?
lmao "god I hate everything they're doing... but i'll still pay for it and play it.... But I wont be happy about it!"
It mostly has to do with me being a completionist. :P With each DLC episode they add a bunch of new trophies to the base game.
I didn't think XV was a great game, but I still enjoy it to some degree. I also thought Episode Gladio had some good elements, it was just far too short.
I really don't like the forced stealth elements to this game. Final Fantasy is not a stealth series. But I'm still going to give it a chance.
Honestly, I'm not against them trying something new here. Course everyone here knows that despite my complaints to the contrary, I'm a total MGS whore, so I say bring on the stealth elements! Yet seriously, Episode Ignis should be a Cooking Mama knock-off.
lmao "god I hate everything they're doing... but i'll still pay for it and play it.... But I wont be happy about it!"
If you don't really like something, then don't buy it. Square is a company and they answer to money and what sells strongly. By buying this you are basically saying " I support this ".
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