Yoshi P and the gang did a live steam information session dubbed the Final Fantasy 25th Anniversary: FINAL FANTASY XIV Special Talk Session, giving players a chance to learn a little more about the upcoming
Final Fantasy XIV: A Realm Reborn. The hour-long clip is on Youtube already - and will be shown at the bottom of the article - but for the time poor, some of the major points will be summarised here for you!
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Lead Battle Designer Akihiko Matsui wanted to remind everyone that
A Realm Reborn was being rebuilt from the ground up - including the battle system. "It's completely different from the current system," he said. The changes in battle will mostly relate to TP and timers, however. In the current version of
FFXIV, TP builds up by hitting things with the standard attack. But in
A Realm Reborn, TP will function more like MP - characters will have a full bar at the start of a fight with it being depleted as the battle wears on. Abilities will still have similar timers to the current system, but spells (which use MP) and weaponskills (which use TP) will have
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