• Square-Enix

    by Published on 12-10-2011 06:42 AM
    1. Categories:
    2. Final Fantasy Series,
    3. Square-Enix,
    4. Final Fantasy VI,
    5. News

    Just something fun to do...

    1. VI is the first FF that allows the player to change who is in the party.

    2. In the early drafts, Terra was suppose to be a guy around the age of 21.

    3. While everyone knows VI has the largest cast, most don't ever mention it also has the largest number of Summons in the main series. 27 in the original version, and 31 in the GBA port.

    4. One of VI's main writers was Kaori Tanaka--or more commonly known as Soraya Saga; she wrote the characters of the Figaro Bros. as well as Relm and a few other members of the cast. She went on to write the plots of Xenogears and part of Xenosaga.

    5. VI is actually the first game to introduce a final boss with an Angel motif, Kefka's god mode having a total of six wings. Also, Heartless Angel (Fallen One in the Woosely script) makes its first appearance in this title.

    6. Terra has more Official Artwork than any other FF character in the series (20+)

    Anyway else have their own silly trivia to add? ...
    by Published on 11-24-2011 03:43 AM
    1. Categories:
    2. Final Fantasy Series,
    3. Square-Enix,
    4. Final Fantasy XIII-2,
    5. News

    On October, 21 I had the opportunity to visit Square-Enix at their offices in Los Angeles and got a sneak peek at Final Fantasy XIII-2. Below is my review from playing the first three hours of the game. It should go without saying that this only reflects my opinion. If you want to read a general overview of the event you can go here, and if you want to read a factual rundown of what we learned about FFXIII-2, check it out here. In general I had a great time at the event and enjoyed playing FFXIII-2. I cannot say enough how nice the Square-Enix NA staff was and how well they treated us. They were simply awesome. Even if this game turned out to be a steaming pile of crap I would still have enjoyed myself due to how friendly and professional they were to us. Fortunately it was not a steaming pile of crap.

    Bear in mind that I only got to play the first three hours of the game, and my opinion will only be based on that time period. As we all know, many of the more fun features in these types of games often don't get unlocked until much later. For example, after playing Final Fantasy XIII for three hours you probably wouldn't even have met your full party ...
    by Published on 11-23-2011 06:34 PM
    1. Categories:
    2. Final Fantasy Series,
    3. Square-Enix,
    4. Community,
    5. Final Fantasy XIII-2
    Article Preview

    Back on October 21, Eyes on Final Fantasy got to visit Square Enix at their North America offices for a Final Fantasy XIII-2 fan event. We (ShlupQuack and myself) hung out with their PR team, got to play a 3-hour demo of FFXIII-2 (which was basically the first three hours of the game), and even met FFXIII and FFXIII-2 producer Yoshinori Kitase and art director Isamu Kamikokuryo. It was loads of fun!

    After taking diligent notes through three hours of gameplay and a Q&A session with Kitase-san and Kamikokuryo-san, we've got quite a list of Final Fantasy Facts to get you all warm and ready to once again save the citizens of Gran Pulse. The Story section will give you a quick run down of what happens from the prologue through the end of chapter two, but the other sections are spoiler free (they are in spoiler tags for organizational purposes). Enjoy!

    General Gameplay
    • There is a jump button! Feel free to jump around freely like I did!
    • Square Enix is making a real effort to step up the interactivity in this game, as evidenced by the frequency of "Cinematic Actions." Basically, a cut scene will often have a "LIVE" icon in the upper left-hand corner, which
    by Published on 11-23-2011 04:42 AM
    1. Categories:
    2. Square-Enix,
    3. Community,
    4. Final Fantasy XIII-2
    Article Preview

    My complete lack of self-control lead me to hint about this a couple of times, but last month Eyes on Final Fantasy was invited to head over to Square Enix's US office to preview Final Fantasy XIII-2. Other than the occasional comment intended to titillate, we were banned from speaking of the event... until now!

    We decided that the two sexiest staff members should go, so, despite Psychotics insistence that it was Opposite Day, Del Murder and I went. They put us up in a swanky city-folk hotel, and, to keep this part of the story short, we jumped on the bed, ate candy, and made rainbows. Not sexually. Necronopticous and Marshall Banana actually work right by the Square Enix building, so they picked us up for tacos and strawberry-tasting milkstuffs. I enjoyed an octopus tostada.

    The next day, after having more candy for breakfast, we brought our asses and our coffee house beverages down the the lobby, where the rest of our Final Fantasy nerd group was far too easy to spot. I think there were representatives for... six other sites there. Some of them had stayed up way too late because they had never seen an ocean before; it was cute.

    After collecting ...
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