All the Bravest uses the Active Time Battle system popularized by older Final Fantasy games. "Every character possesses an ATB gauge that displays the time remaining until that character can execute an action," the description says. "When the gauge is full, simply tap or drag your finger over the character to attack. Touch multiple characters in quick succession to experience exhilarating and fast-paced battle."
All the Bravest will feature characters, enemies and music (more than 30 songs) spanning theFinal Fantasy series, and offers red mage, monk and warrior among the 20 classic jobs that are unlockable as players progress through the game. Old foes like behemoths and cactaurs will be followed by a boss showdown at the end of each stage.
Also, an in-game shop will offer 35 premium characters from "a number of Final Fantasy titles." The characters appear to be randomly awarded when purchased. Additional game stages from Final Fantasy VII, X and XIII also are available.
The game is listing for $4.19 in New Zealand, which is $3.50 U.S. No word on North American pricing, nor Android availability.
[Source: It's Official: Final Fantasy All the Bravest Comes to iOS Tomorrow]
So, I already like the intended abbreviation - FF:ATB!
Square Enix have now uploaded the launch trailer for their latest iOS game titled Final Fantasy: All the Bravest. In it you'll see just how crazy things can get with parties going up into the double figures range.
In the trailer you'll also get to see a lot of old school sprites, job classes and even musical favourites.
So without further ado...
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