• XIV:ARR Halts Sales to Help Fix Server Issues


    Final Fantasy XIV: A Realm Reborn is so popular they are having to halt sales! Sorta. It seems due to the overwhelming amount of players, servers have developed issues. To try to help get a foot ahead of their maintenance they have halted sales on digital sales of the game. This Notice was issued:

    Important Notice About FINAL FANTASY XIV: A Realm Reborn - Due to the overwhelmingly positive response to FINAL FANTASY XIV: A Realm Reborn, we are currently experiencing extremely long wait times for users to be able to log in and play. As a temporary measure, we will halt sales of FINAL FANTASY XIV: A REALM REBORN’s digital download products so we can accommodate all of those wishing to play. We are working to expand our server capacity in the coming days.

    We sincerely apologize for the inconvenience this causes.
    Launches are usually headaches for MMOs, and many fans are frustrated by these issues. Some like to look on the bright side though, launches like this sometimes mean the game is a hit. That's not always true but we can always hope so! Square Enix is working hard on getting servers back up and running. They are preforming Emergency Maintenance as well as this halt in digital sales. Hopefully we'll be able to play this shiny new game in all it's working glory soon.


    [source]
    This article was originally published in forum thread: Technical Difficulties started by Skyblade View original post
    Comments 138 Comments
    1. Loony BoB's Avatar
      Loony BoB -
      They've actually never released an MMO on a global scale to my knowledge. FFXI's release dates were different depending on both region and console...

      JP May 16, 2002, PS2
      JP November 7, 2002, Windows
      NA October 28, 2003, Windows
      NA March 23, 2004, PS2
      EU September 17, 2004, Windows
      NA April 18, 2006, 360
      JP April 20, 2006, 360
      EU April 21, 2006, 360

      The only experience they have of an MMO launch on a grand scale is FFXIV 1.x, and they had a single datacenter for that launch, so this is still something new in a lot of ways.
    1. Elpizo's Avatar
      Elpizo -
      Be that as it may, one's still left to wonder how they were so badly prepared for the EA with the servers. That they might experience some problems on launch day, when it's difficult to predict just how many people will play, that's one thing. But for EA, they knew how many people they were going to get. I cannot believe SE wouldn't have numbers on the amount of pre-orders. How could they not prepare their servers for that amount of people? Didn't they test them to see if they could handle it? Isn't that what a beta is for, among other things? I can't understand it. How can a team that has shown such competence the past few months in developing ARR trip over the most basic, fundamental part of an MMO? And just before release at that!

      Now they're saddled with frustrated pre-orderers who feel betrayed due to the problematic EA period, coupled with frustrated CE buyers who can't redeem their CE codes for their promised items, coupled with frustrated players who can't play on the server they want due to the player limit, etc. ... All because nobody at SE thought it was a good idea to give those pre-order numbers to the development team so they could get an estimation on the number of players they were going to get, so they could prepare their servers accordingly?!

      I apologise if I sound like I'm whining, but it just baffles me how they could make such a glaring error, with Final Fantasy XIV of all games! :O_O: I mean, if there's any game in SE's line-up right now that can't afford even the tiniest bit of bad PR, it's FF XIV.
    1. Del Murder's Avatar
      Del Murder -
      Yeah, I'm staying away from this for a while.
    1. Carl the Llama's Avatar
      Carl the Llama -
      I'm a little bit vexed, and I honestly think they are favouring JP servers, they say to try making a character on another world so I did that and there was only one world I could select to create a new character on and when I finished making the character I got instant 1017 error (world is full), I then tried making another character on a JP server... instant access, tried on a few of the JP servers and got instant access on all of them.

      TBH its trout like this that really smurfs me off, if they have instant access servers for JP then they should switch over some of their resources to over loaded servers. I only saw 4 servers on their whole list that I couldn't make my character on.
    1. Ouch!'s Avatar
      Ouch! -
      The servers are entirely different data centers on opposite sides of the world. It's not so simple as diverting resources. The JP servers are running smoothly because they've been stress-tested since early December 2012. The NA/EU servers have been operational for a combined... three weeks at this point?

      Edit: Additionally, here's a post on reddit by server technician about a probably reason why we're having difficulties, and why it's not so easy to fix as "add more servers".
    1. Carl the Llama's Avatar
      Carl the Llama -
      Quote Originally Posted by Ouch! View Post
      The JP servers are running smoothly because they've been stress-tested since early December 2012. The NA/EU servers have been operational for a combined... three weeks at this point?
      Well if they should have been stress testing all servers from December then, they put more time into the stress testing for the Japs then they are basically saying the Japanese are more important to them then us, and when 2/3rds of your customers are not from Japan, you should at least give an equal amount of time to stress test to your biggest share of customers, not prioritizing the minority.
    1. Mirage's Avatar
      Mirage -
      I would be surprised if the NA and JP servers weren't identical in terms of software and hardware, so a stable JP server should mean a stable NA server. I guess it's more an issue of not having enough of those servers to keep up with all the users.
    1. Ouch!'s Avatar
      Ouch! -
      Quote Originally Posted by Mirage View Post
      I would be surprised if the NA and JP servers weren't identical in terms of software and hardware, so a stable JP server should mean a stable NA server. I guess it's more an issue of not having enough of those servers to keep up with all the users.
      Basically this. There was no reason for them to bring in the NA servers until they started testing importing of legacy characters in phase three. Phase three should have been far more rigorous in stress testing new servers, and phase four should have been longer to account for this possibility. Given that the JP servers were stable, they probably expected that the NA servers would be as well and got caught with their pants down.

      Based on what Yoshi-P has said in his official addresses on the issues, the issue is because too many players are attempting to log onto the densely populated (read: Legacy) servers. It's causing high volume in localized places which is causing servers to crash. Because of the way that the servers are structured, the downtime is causing a bottleneck so that players are all trying to access the same content at the same time and crashing the instance servers. This in turn crashes the rest of the NA/EU servers as they all share that server structure to utilize cross-server match-ups via the Duty Finder.

      When everyone stops logging in at the same time and the population gets spread across the in-game world and across content instead of clogging the newbie territories, and server population in general evens out, everything should run fine. In the mean time, we get to deal with the consequences of a bottleneck without an easy or quick solution.

      From what I've been able to observe of the official launch day, everything has gone relatively well. There have been far fewer reports of major issues (especially during European prime time earlier today). It's mostly people experiencing log-in queues and full worlds. And really, if you picked a high-population server like we did, then you've nobody to blame for that but yourself. As explained in the post above, you can't just add another server and double the population maximum for Sargatanas.

      SE's biggest mistake seems to be that they severely underestimated how much of the new player population would want to jump in on Legacy servers. They probably expected more new players to want to start on new servers, thus better distributing the total population of players more evenly. It's likely that it isn't the case that they were unaware and unprepared for the number of new players (they did, after all, have the preorders to gauge by) but rather that the distribution of those players is non-ideal and they weren't prepared to handle that.
    1. Carl the Llama's Avatar
      Carl the Llama -
      Quote Originally Posted by Ouch! View Post
      SE's biggest mistake seems to be that they severely underestimated how much of the new player population would want to jump in on Legacy servers. They probably expected more new players to want to start on new servers, thus better distributing the total population of players more evenly. It's likely that it isn't the case that they were unaware and unprepared for the number of new players (they did, after all, have the preorders to gauge by) but rather that the distribution of those players is non-ideal and they weren't prepared to handle that.
      If that is the case, then why when I tried to make a new character on a different server were all servers but 1 unable to take new applications? Not that it matters, cause I am one of those legacy players you mentioned, why should I give up my character with levels and money just so I can log in quicker?
    1. Tavrobel's Avatar
      Tavrobel -
      THE POOL IS STILL CLOSED GUYS THE GAME IS REALLY HARD I CAN'T EVEN FIGURE OUT HOW TO LOG IN THAT'S HOW HARD IT IS

      In other news, data expansion as early as next week.

      I'd wait until a few days after they add space. That is, if you aren't concerned about not losing hours that you're paying for.
    1. Ouch!'s Avatar
      Ouch! -
      Quote Originally Posted by Carl the Llama View Post
      Quote Originally Posted by Ouch! View Post
      SE's biggest mistake seems to be that they severely underestimated how much of the new player population would want to jump in on Legacy servers. They probably expected more new players to want to start on new servers, thus better distributing the total population of players more evenly. It's likely that it isn't the case that they were unaware and unprepared for the number of new players (they did, after all, have the preorders to gauge by) but rather that the distribution of those players is non-ideal and they weren't prepared to handle that.
      If that is the case, then why when I tried to make a new character on a different server were all servers but 1 unable to take new applications? Not that it matters, cause I am one of those legacy players you mentioned, why should I give up my character with levels and money just so I can log in quicker?
      Did you skip over the part where I mentioned that because of the way they've structured the servers to support cross-server duty-finder that they've already reached the part where all of the servers are crashing?
    1. Freya's Avatar
      Freya -
      Attachment 47235
      Final Fantasy XIV: A Realm Reborn is so popular they are having to halt sales! Sorta. It seems due to the overwhelming amount of players, servers have developed issues. To try to help get a foot ahead of their maintenance they have halted sales on digital sales of the game. This Notice was issued:

      Important Notice About FINAL FANTASY XIV: A Realm Reborn - Due to the overwhelmingly positive response to FINAL FANTASY XIV: A Realm Reborn, we are currently experiencing extremely long wait times for users to be able to log in and play. As a temporary measure, we will halt sales of FINAL FANTASY XIV: A REALM REBORN’s digital download products so we can accommodate all of those wishing to play. We are working to expand our server capacity in the coming days.

      We sincerely apologize for the inconvenience this causes.
      Launches are usually headaches for MMOs, and many fans are frustrated by these issues. Some like to look on the bright side though, launches like this sometimes mean the game is a hit. That's not always true but we can always hope so! Square Enix is working hard on getting servers back up and running. They are preforming Emergency Maintenance as well as this halt in digital sales. Hopefully we'll be able to play this shiny new game in all it's working glory soon.


      [source]
    1. Del Murder's Avatar
      Del Murder -
      Good news and bad news I guess!
    1. Miriel's Avatar
      Miriel -
      Quote Originally Posted by Ouch! View Post
      And really, if you picked a high-population server like we did, then you've nobody to blame for that but yourself.
      Oh yes. Nobody to blame but the players themselves.
    1. Jiro's Avatar
      Jiro -
      Friend of mine is unable to join any of the NA servers, they're just not taking characters. Weird and frustrating. I hope it sorts out soon, and they offer world swaps in the future.
    1. Freya's Avatar
      Freya -
      Yoshida did say in his recent interview with playstation blog that world transfers would be available

      PSB: Will it be possible in the final version of the game to switch a player character from one server to another?
      Yoshida: Yes, we’ll be providing an optional world transfer service!
    1. comma's Avatar
      comma -
      Quote Originally Posted by Freya View Post
      Yoshida did say in his recent interview with playstation blog that world transfers would be available

      PSB: Will it be possible in the final version of the game to switch a player character from one server to another?
      Yoshida: Yes, we’ll be providing an optional world transfer service!
      For a fee.
    1. Jiro's Avatar
      Jiro -
      I think a free would be appropriate in this instance. It's just been so damn rough
    1. Tavrobel's Avatar
      Tavrobel -
      Quote Originally Posted by Jiro View Post
      I think a free would be appropriate in this instance. It's just been so damn rough
      ... but, but, but, the money.
    1. Aelitalily's Avatar
      Aelitalily -
      LOL Oh My! I have been gloating at a friend of mine saying that the release date will be late, there is no way FFXIV team will be ready on time (I played a lot during the pay-to-play phase before the game officially died and became "reborn") and it seems like they might of been better off waiting at this stage. During the old pay-to-play times the developers, in particular Yoshi-P had been making promises they simply couldn't keep within the outlined time-frames, always in their attempts to be on time they would fail miserably releasing half-completed content. I can only imagine that he has the right intentions, just not the means to carry it out, I do believe he must have a difficult job.

      What saddens me about the experience (thankfully I am not in a position to play currently) is the concept of the importance of taking the time to get things right the first time. I am 100% certain after all this build up fans would of been much happier had FFXIV taken longer to be released if they could be assured that the finished product (and customer experience) would be better for it in the long run. This seems to be the same problem/issue that has arisen for this game time and time again =/

      I do think it will be one of the most epic mmo's in time to come, I am just grateful that I don't have a pc to play on yet so I don't have to suffer like the rest of the fans at the moment. I hope we can all have patience and that the developers will work hard on getting the game RIGHT eventually... It would be such a waste if it flopped now, it is a beautiful creation! :3
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