• Final Fantasy Talk: FFXII Zodiac Age Reaction


    Final Fantasy XII: The Zodiac Age has many fans waiting in anticipation! This long-awaited HD remaster of Final Fantasy XII is finally coming to PS4 in 2017.

    Join me as I sit down with Wolf Kanno to talk about everything new in the HD rerelease of this wonderful Ivalice epic.

    This article was originally published in forum thread: Final Fantasy Talk: FFXII Zodiac Age Reaction started by Fynn View original post
    Comments 58 Comments
    1. Wolf Kanno's Avatar
      Wolf Kanno -
      Both the original and HD version will be different enough that I feel you can easily play both, it just comes down to whether you like the story or not. The original pretty much allowed you to build the party however you wanted to, whereas the HD version will have a job class system.
    1. Fynn's Avatar
      Fynn -
      Just make sure you use an old TV if you don't want it to look like ass XD
    1. Ayen's Avatar
      Ayen -
      Quote Originally Posted by Fynn View Post
      The intros will always sound weird tho. Like, listen to me take off at the speed of sound in the beginning
      Surrender now or prepare to pound!
      Wait, what?

      Quote Originally Posted by Wolf Kanno View Post
      My voice just naturally slips into that tone I use in the beginning. Mainly when I'm reading off stuff. I've been told I have the making for a very smooth villain voice.
      A 'smooth criminal' if you would.
    1. Wolf Kanno's Avatar
      Wolf Kanno -
      Quote Originally Posted by Ayen View Post
      Quote Originally Posted by Wolf Kanno View Post
      My voice just naturally slips into that tone I use in the beginning. Mainly when I'm reading off stuff. I've been told I have the making for a very smooth villain voice.
      A 'smooth criminal' if you would.
      Annie are you okay?

    1. Fynn's Avatar
      Fynn -
      Psy aedited some of our stuff out for time, but we also mentioned some other interesting things:

      • there's a mode in the game that's even faster than turbo mode but they couldn't show it at E3 because in the Lhusu Mines they'd just keep bumping into walls
      • a map overlay function has been added, so now you can look at the whole map of the area as you run around
      • the sound quality of the voices has been vastly improved
      • okay, we didn't really talk about this, but I just remembered that this was mentioned during the E3 presentation, but the load times between the areas are much shorter now, taking virtually no time at all, so FFXII is now a tiny bit closer to being a full-on open world game
    1. Mirage's Avatar
      Mirage -
      Quote Originally Posted by Fynn View Post
      Just make sure you use an old TV if you don't want it to look like ass XD
      It looks just as much like ass on old TVs. The assiness was just smaller and blurrier.
    1. Fox's Avatar
      Fox -
      Quote Originally Posted by Mirage View Post
      Quote Originally Posted by Fynn View Post
      Just make sure you use an old TV if you don't want it to look like ass XD
      It looks just as much like ass on old TVs. The assiness was just smaller and blurrier.
      Bluriness was as close as we came to anti-aliasing back on the PS2 xD
    1. Mirage's Avatar
      Mirage -
      If you want that, just play the game with someone elses glasses on
    1. Fynn's Avatar
      Fynn -
      But that will give you a headache. FFXII on an old TV won't, no matter how bad you say it looks
    1. Mirage's Avatar
      Mirage -
      it just doesn't look any worse on new TVs. You can make the game blurry there if you want to
    1. Bubba's Avatar
      Bubba -
      Whenever I play the PS2, I just change the TV from widescreen to standard.
    1. Mirage's Avatar
      Mirage -
      But FF12 has widescreen support even on PS2
    1. Bubba's Avatar
      Bubba -
      Oh.

      Well, maybe I won't for this one then!
    1. Ayen's Avatar
      Ayen -
      It's now Bubba's responsibility to experience this game in WIDDDDDDDDESCREEN!

      Or do standard. Your fingers. Your choice.
    1. Mirage's Avatar
      Mirage -
      Wid-d-d-d-d-d-d-d-d-d-d é screen?
    1. sinuosity's Avatar
      sinuosity -
      Quote Originally Posted by Mirage View Post
      it just doesn't look any worse on new TVs. You can make the game blurry there if you want to
      Hard to imagine the original game doesn't look better on a CRT than on a modern tv tbh
    1. Mirage's Avatar
      Mirage -
      A huge part of the perceived difference in image quality is that the screen is bigger, so the same amount of pixels get stretched over a bigger area. A 50" CRT wouldn't have given you a sharper image.

      Going from 32", which is reasonably big for a CRT, to 42" nearly doubles the area of the screen, making each rendered pixel twice as big as before.

      People's standards for what is considered a big screen have changed. People's standards for what's considered a sharp image have changed. My PC screen is nearly as big as my parents TV (24" vs 27") when I grew up, and I'm sitting two feet away from it. I used to sit 7-10 feet from the TV when I was a kid, of course the image is gonna seem like it was sharper before even if it wasn't.
    1. sinuosity's Avatar
      sinuosity -
      Sharper no, but it would look better, wouldn't it? The LCD has to stretch and upscale, the CRT can do it 640*480 natively? Unless I misunderstand. Plus you get CRT pixel bleed which softens things
    1. Mirage's Avatar
      Mirage -
      There is no "native" resolution on CRT monitors . Pixel bleed is due to the signal cables, not the monitor, and you don't get that if you connect your PS2 with proper RGB component cables.
    1. sinuosity's Avatar
      sinuosity -
      Yes, but then any sub-HD resolution image on a HD CRT won't suffer from the same distortion as on a LCD HD screen, right? As the CRT has no native resolution.

      What the hell dude, I was sure pixel bleed was inherent to CRTs. Why do all those CRT filters use that effect if that isn't the case?? Is this all just lies?
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