April 16th, 2014. Sony Corporation made the surprising announcement that they will be selling off all of their shares they have in SQUARE ENIX Holdings Co., Ltd. The shares will be sold to SMBC Nikko Securities Inc., one of the three largest brokerage firms in Japan.
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Hello fans, and welcome to a brand new week for Final Fantasy fan arts. This week we have a rather fantastic showcase, so we hope that you will enjoy what we have to share with you. Don't forget to take the time to send the artists your appreciation for their work in their own pages at the sources for each art. They deserve all the credit for the amazing work they put into their art.
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Originally announced at E3 in 2006 for mobile phone devices and finally released on the PlayStation Portable October 27th 2011 in Japan, Final Fantasy Type-0 has had one very rocky road from its conception to its eventual phoenix-like birth. The game sold very well, selling nearly the same amount of units in its first four months that major PSP hit Crisis Core: Final Fantasy VII had sold in its first year in Japan. As early as January 2012, the game was well on its way to hitting the one million unit mark. Despite this success, the game has never made a voyage beyond its homeland of Japan marking it as one of the few Final Fantasy games to never reach the West.
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It's spring time! Yes, the nights are getting brighter and shorter. Flowers are in bloom and there's something that smells like Easter in the air! The Hatching Tide celebrations have begun in Eorzea.
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Recently a Japanese TV spot was shown to promote the soon to be released for the Playstation 4 Final Fantasy XIV: A Realm Reborn. The "run through Eorzea" shows off primal challenges including the new Leviathan introduced in Patch 2.2.
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[IMG]http://i548.photobucket.com/albums/ii325/demosthynes/amanoart1_zpsc071929f.jpg[/IMG]
View larger version here.
When a child is born she must fight against the challenges of the world she lives in.
That's what I wanted to express.
TUESDAY, APRIL 7th - It's no secret to fans that renowned artist Yoshitaka Amano is perhaps most well-known for his work in the Final Fantasy series. Now, Ubisoft has teamed up with Amano's skills to create a new and unique poster for the Deluxe Edition release of Child of Light.
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The newest edition of Famitsu has come out and it was littered with information about rumors regarding Square Enix and various Japanese developers. There were various things touched upon by Square Enix:
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What a flurry the forums have been in this week! It isn't just me, is it? Let's take a look at the madness we engaged in these past few days. Say hello
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[IMG]http://img3.wikia.nocookie.net/__cb20130326203616/finalfantasy/images/thumb/c/cf/FFX_HD_Tidus_Blitzball_Stadium.jpg/640px-FFX_HD_Tidus_Blitzball_Stadium.jpg[/IMG]
Tidus could walk away from blitzball in an upset over his name's pronunciation.
BESAID, SPIRA -- Besaid's star blitzball player has come forward to state that his presence on the team is not unconditional. In a surprising act of defiance in his shame and embarrassment over a name dispute, leading blitzball player of the Besaid Aurochs, Tidus, threatens to quit Besaid's team if masses "do not stop pronouncing his name incorrectly". Tidus is thought to be particularly unhappy at the use of the word "whiner" in relation to his reaction of the media's mispronunciation of his name and refusal to adhere to his wishes.
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Welcome to a new week and the first week of April! I hope you didn't fall for any pranks on April 1st. Wouldn't that bite if the site had been taken over by the now former admin and his lackeys? Heh, but I digress. It's now time to get back into action and celebrate more Final Fantasy fan art. Also, don't forget to join in our monthly fan art contests. This month, the theme will be April Fools, so perhaps you have a good idea for a fan art to do for the contest. The best thing you could do is enter in the contest! Let's try to beat the five entries from last month's contest. Without further ado, let's take a look at this week's fan art showcase.
SylphinaEdenhart @ DA
[IMG]http://th04.deviantart.net/fs71/PRE/i/2014/093/3/b/getting_a_pom_pom__kupo__by_sylphinaedenhart-d7cvxug.jpg[/IMG] Getting a Pom Pom, Kupo!
Let's start off with this adorable picture of a Moogle admiring itself and trying out different pom poms of various designs. We have some shaped as weapons, and a pair shaped as Zack's and Cloud's heads. What would the Moogle decide on?
Johbee @ DA
[IMG]http://fc09.deviantart.net/fs70/f/2014/090/9/5/ultros_terra_and_celes_by_johbee-d7cdein.png[/IMG]
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So about 20 years ago today, FFVI was released in Japan on the Super Famicom. It had the longest development of any FF before it clocking close to a seventeen month difference between it's release and it's predecessors release in 1992. It features the largest playable cast of any numbered FF with a party of 14 distinct characters, only FFTactics has it beat, and Type-0 is tied with it. The game dropped the heavier use of swords and sorcery and instead placed a heavier emphasis on steampunk and technology than any previous FF. Each character sprite averaged 45 different sprite animations and unlike previous FFs, the characters used the same field sprite as they did for battle, allowing VI to feature a more seamless visual transition from story, to exploration, to battles.
The game experimented with different game play features to enhance the players experience including more interactive battle commands like Blitz and Slot, the introduction of puzzle style mini-games in dungeons, a rudimentary RTS mini-game, optional party members to recruit, special playable cinematic events, multi-party dungeons, and even a more open ended second act of the game that allowed the player to freely explore and recruit
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Hello and welcome to our third set of our fan art character spotlight for the year. These spotlights will feature fan art of a specific character from the ever so popular Final Fantasy franchise, and this week, the spotlight is focused on that maniacal clown villain from Final Fantasy VI, Kefka Palazzo! How you are ready to check out some crazy mad artwork, because he we go!
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I was one of the few lucky US gamers that got introduced to RPGs in the early days of video games. When I first obtained my Nintendo Entertainment System, one of the first games I got was Dragon Warrior. I also remember an ancient version of Dungeons&Dragons for the PC. When I say ancient, I'm talking about my first family's PC without a Windows OS.
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Final Fantasy XIV: A Realm Reborn soundtracks have started to ship out! Square Enix though, has let on about something special being added to the soundtrack, hidden in the code.