Accessories |
Aegis Armlet | Vitality and Spirit +20, prevents silence. |
Amulet | Spirit +30 |
Black Belt | Attack and Vitality +20, prvents Poison and Curse. |
Blaze Armlet | Absorbs damage from any fire-based attack. |
Bolt Armlet | Absorbs damage from any thunder-based attack. |
Bronze Armlet | MP +20% |
Bronze Bangle | HP +10% |
Bulletproof Vest | Vitality +30 |
Carbon Bangle | HP +40% |
Champion Belt | Attack and Vitality + 10, prevents Poison. |
Chocobo Armlet | AP +20% |
Circlet | Magic +5 |
Crystal Bracelet | Magic and Spirit +20, prevents Curse and Poison. |
Crystal Gloves | Attack and Magic +20, prevents Silence and Poison. |
Crystal Orb | Spirit +80 |
Diamond Bracelet | Magic and Spirit +10, prevents Poison. |
Diamond Gloves | Attack and Magic +10, prevents Silence. |
Dragon Armlet | Halves all damage received from fire, thunder, and ice-based attacks. |
Earrings | Magic +5 |
Element Blade | Adds fire, thunder, and ice elements to your normal attacks among other skills. |
Escort Guard | Nulls damage from fire, thunder, and ice-based attacks. |
Fire Armlet | Halves all damage received from fire-based attacks. |
Fire Ring | Adds Fire element damage to your attacks among other skills. |
Flame Armlet | Nulls damage from fire-based attacks. |
Force Bracelet | Magic and Spirit +5 |
Force of Nature | Adds fire, thunder, and ice-based elemental damage to your attack while also absorbing damage from bementioned attacks. |
Four Slots | Vitality and Spirit +5 |
Frost Armlet | Nulls damage from ice-based attacks. |
Gold Armlet | MP +60%, prevents Silence. |
Good-Luck Charm | Luck +100 |
Gris-Gris Bag | Prevents Curse. |
Headband | Prevents Stun. |
Hyper Wrist | Attack +20 |
Hypno Crown | Magic +20 |
Ice Armlet | Halves all damage received from ice-based attacks. |
Ice Ring | Adds ice element damage to your attack among other skills. |
Iron Bangle | HP +20% |
Kaiser Knuckles | Attack +30 |
Lightning Armlet | Halves all damage received from thunder-based skills. |
Lightning Ring | Adds thunder element damage to your attack among other skills. |
Mortal Shock | Adds Death status effect to your attack among other skills. |
Mountain Chocobo Armlet | AP +40%, prevents Silence. |
Muscle Belt | Attack and Vitality +5 |
Mute Shock | Adds Silence status effect to your attack among other skills. |
Mystile | Vitality and Spirit +10, prevents Silence. |
Mythril Armlet | MP +100%, prevents Silence. |
Mythril Gloves | Attack and Magic +5 |
Paralyzing Shock | Adds Stun status effect to your attack among other skills. |
Pearl Necklace | Prevents Silence and Poison. |
Platinum Bangle | HP +50% |
Power Wrist | Attack +10 |
River Chocobo Armlet | AP +60%, prevents Stun. |
Royal Crown | Magic +30 |
Rune Armlet | MP +80%, prevents Silence. |
Safety Bit | Prevents Death. |
Sea Chocobo Armlet | AP +80%, prevents Stun. |
Shinra Alpha | Vitality +40 |
Shinra Beta | Vitality +60 |
Shinra Beta+ | Vitality +80 |
Silver Armlet | MP +40%, prevents Silence. |
Sky Chocobo Armlet | AP +100%, prevents Silence. |
Snow Armlet | Abosorbs damage from any ice-based attacks. |
Sprint Shoes | Prevents Stop. |
Star Pendant | Prevents Poison. |
System Shock | Adds Stop status effect on your attack among other skills. |
Talisman | Spirit +40 |
Tarot Cards | Spirit +60 |
Titanium Bangle | HP +30% |
White Cape | Prevents Silence. |
Wizard Bracelet | Abosorbs all damage received from fire, thunder, and ice-based attacks. |
Wrist Band | Attack +5 |
Venom Shock | Adds Poison status effect to your attack among other skills. |
Special Accessories |
Adaman Bangle | HP limit extends to 99,999. |
Black Cowl | AP limit extends to 9,999. |
Brigand's Gloves | Steals are always successful. |
Brutal | Damage limit is extended to 99,999. |
Cursed Ring | Inflicts Curse. |
Dark Agent | 0 AP Consumption, HP +50%, AP +50%, Attack +100, Vitality +100 |
Divine Slayer | Breaks all attack, HP, MP, and AP limits. |
Doc's Code | Automatic Potion use when HP falls below 25% of maximum. |
Energy Suit | MP +100%, Magic +100, Spirit +100 |
Faerie Ring | Regen effect becomes active. |
Fury Ring | Enables counterattacks. |
Genji Armor | HP limit is extended to 99,999. |
Genji Glove | Damage limit is extended to 99,999. |
Genji Helm | 0 AP and 0 MP Consumption. |
Genji Shield | MBarrier/Barrier effects become active, absorbs all elemental attacks, and prevents all status effects. |
Gold Hairpin | MP limit is extended to 9,999. |
Heike Soul | Breaks all Limits, Constant Curse Effect, Absorbs all elemental Damage, Doubles rewards, All steals are rare, doubles item's power, constant Libra effect, constant status Impact Effect (meaning your attacks are status inflicting), Constant Dualcast Effect, Constant SP Master Effect. |
Jeweled Ring | Doubles amount of items or materia that is dropped from battles. |
Laurel Crown | 0 AP Consumption |
Magic Master | 0 MP Consumption, MP =50%, Magic +100, Spirit +100. |
Mog's Amulet | Items stolen or dropped in battle are always Rare. |
Moon Bracer | Barried effect becomes active. |
Power Suit | HP +100%, Attack +100, Vitality +100 |
Precious Watch | Doubles amount of Gil won from battles. |
Protect Ring | MBarrier/barrier effects become active. |
Ribbon | Prevents all status effects except Death. |
Shining Bracer | MBarrier effect becomes active. |
Sniper Eye | Critical status becomes active. |
Soul of Thamasa | 0 MP Consumption |
Super Ribbon | Prevents all status effects. |
Twisted Headband | Endure status becomes active. |
Ziedrich | All elemental attacks become halved. |
This discussion will have spoilers through Chapter 6.
Man, they really expanded the Costa Del Sol part! I recall this just being a quick
This discussion will include spoilers through Chapter 5.
This was a fairly short section that is the boat ride from Junon to Costa Del
This discussion will include spoilers through Chapter 4.
I enjoyed the Junon area more than the grasslands. There was more variety in the
This discussion will have spoilers through Chapter 3.
Not really much to add as this chapter was basically a trek through the Mythril Mines.
This discussion will have spoilers through Chapter 2.
It took me a while to get back to this game as I was "Final Fantasied out"
Avoiding plot points, this is just to talk about the gameplay of the many, many minigames and how they were worked into FFVII.
I'm a big
This is the hardest minigame I've ever played in a FF game and I think I will actually have to give up on it so fast. Who thought analog sticks on a rhythm
Last Post By: Loony BoB 03-25-2024, 11:10 PMPulling a BoB here and making a separate thread by chapter. Will include any spoilers through chapter 1.
The prologue was surprising.