• 5 Concerns About the Final Fantasy VII Remake Announcement

    5 Concerns About the Final Fantasy VII Remake Announcement

    It finally happened. Square Enix have dropped us the bombshell of the decade – Final Fantasy VII is being remade for the PS4 with a sleek graphical makeover. Fans have been shouting, wailing, begging SE to do it for years and their prayers have finally been answered. Now don’t get us wrong – we're just as excited to finally get confirmation on this as the next guy, but ever since the announcement was made and we got a glimpse of what the game is intended to look, we’ve had certain… concerns. Of course, considering how large the FF fanbase is, and how beloved a game FFVII is, it goes without saying that not everyone will be satisfied with the final outcome. Here are some things we feel may happen in this remake that will make most fans angry.

    5. The game will play differently



    The gaming industry has undergone substantial changes over the years. What was acceptable by the gaming public at large in 1997 when FFVII originally came out may not be as hotly anticipated nowadays. Turn-based combat is one such element that used to sit pretty well with everyone back in the day, but now attracts so much scrutiny that we really think SE might be thinking of changing the combat in Final Fantasy VII. Many fans of the original adore the old school ATB system, but if the company decides pandering to the nostalgia of long-time fans is not enough, they will probably opt to attract a new crowd using a system that is considered much less dated. So, it’s likely that we’ll get an action RPG much like the upcoming FFXV or the recently released Type-0 HD. Other options include real-time/turn-based hybrids like FFXIII. Though at this point only time will tell what changes will be made to the gameplay, if any. Hopefully, we’ll at least get to play around with the materia system, even if in the end it turns out the only character we get to directly control is Cloud. Speaking of changes…

    4. You know the tone won’t be the same



    As many EoFFers have already pointed out, Final Fantasy VII had its fair share of bizarre scenes. And we remember them fondly – all the weird squats we made Cloud do, the infamous Honeybee Inn sidequest, and even Barret and Tifa’s hilarious banter when climbing the Shinra building. Now let’s try to remember Advent Children. It was nothing but dead, gray, joyless brooding. It appears as if at a certain point the creators just forgot that on top of having a story that’s trying to be more serious and deep, Final Fantasy VII was really quirky and fun. It's very likely that the tone we got served in that movie and other entries in the dreaded Compilation is what the creators might stick to for this remake. Now that we're at Advent Children

    3. The characters will be unrecognizable



    In the film, Cloud is emotionally stunted due to the trauma he has endured in the meantime between the game and the sequel. It may be presented with all the subtlety of a brick to the face, but it is nonetheless justified. However, Cloud’s personality retains the same depressive symptoms both in Crisis Core and Dissidia, which makes absolutely no sense. Remember that cocky ex-SOLDIER asshole who was in it all just for the money? And how in the past he was a bit dorky but still incredibly determined guy who practically killed Sephiroth despite holding no potential whatsoever? Yeah, all things considered, Cloud was pretty badass. But that’s not how he is remembered by SE, and I am really concerned that this broody Cloud from the Compilation is what we’ll be getting in the remake. If only that was the worst influence from the Compilation we could get…

    2. You know they’re going to tie into the Compilation, and oh boy, is it a mess…




    We usually don’t talk about the Compilation, and for good reason. Not only is it responsible for the drastic tone shift mentioned earlier, but the amount of retcons in this expansion of the FFVII universe is staggering. Final Fantasy VII was self-contained and that made it great. Sure, there was a deep backstory to the world and the characters that had the potential to be expanded but it was still not really necessary to expand on it. Crisis Core and Dirge of Cerberus have introduced some of the worst twists to that universe – the goddess of the planet (who doesn’t really make sense in the context of FFVII), the Deepground (makes even less sense) and Genesis. While the former two may be considered a mixed bag, Genesis and his poetry are universally loathed by the fanbase. But in the context of the FFVII universe, all of these elements are now considered canon, for better or worse. Then again, we may be getting ahead of ourselves, complaining about things that in the end may never even happen because…

    1. The Final Fantasy VII remake will take forever to come out



    If the troubled development of FFXV has taught us anything, it’s that a cool concept trailer with a promise of more still to come and not much else doesn’t really bode well for the game’s expected development period. Square Enix doesn’t seem to have caught on. So far, Final Fantasy XV has been in development for almost ten years, changed directors and numbers. Not only is the trailer barely a hint of what is in development now, just like with Versus, both projects were initially directed by Tetsuya Nomura who, bless his soul, is a tad too meticulous when it comes to polishing his babies. Then again, maybe the reason FFXV was stuck in development hell for so long is because Final Fantasy VII was being developed at the same time and we’ll get to play it sooner than we expect? Only time will tell.

    So what worries you most about the announcement of Final Fantasy VII on PS4? Let us know in the comments!
    This article was originally published in forum thread: 5 Concerns About the Final Fantasy VII Remake Announcement started by Fynn View original post
    Comments 127 Comments
    1. Loony BoB's Avatar
      Loony BoB -
      Not a shocker on plot changes, and glad they're saying it early on. They should get any potential bad news out of the way very early on so people can get it out of their heads and/or make changes.

      As for gameplay changes, that I'm far less bothered by personally. It has to happen as far as I'm concerned. If they put chocobo racing in as it was in the old days, it would be severely lacking when compared to even chocobo racing in FFXIV, where it's still very much limited to being a fun time waster. I expect we'll see that along with other things enhanced notably beyond "hold L1+R1 to win" for the sake of fun.
    1. Kappy's Avatar
      Kappy -
      I wonder if they'll make the Magic Defense stat actually work this time.
    1. Fox's Avatar
      Fox -
      Quote Originally Posted by Kappy View Post
      I wonder if they'll make the Magic Defense stat actually work this time.
      Sacrilege! Broken mechanics are what made the game great!
    1. Lawr's Avatar
      Lawr -
      Yes, let them make all of their polarizing announcements quickly so we can get the complainers out of the way early.


      I really hope they keep the overworld in this remake.

      Also I think some of the best part of FFVII's plot was all of the info and backstory about Jenova that they ultimately decided not to include in the game. And some of those plot points ended up being used in Xenogears!

      Hopefully they can tell us more about Jenova this time.
    1. Sephiroth's Avatar
      Sephiroth -
      So Nomura-san already announced the story willl have changes.

      That is no wonder. The story already was slightly changed already. With the Compilation it is just good that plotholes and stuff will be filled. Let's just hope that this is most of what they mean with that statement so this is merely a "don't wonder if something does not seem familiar it is just something that already existed in the Compilation, just now used in the first installment as well".

      I supposed Genesis will reappear after Cloud has finished his Confabulation so you see he was in Nibelheim - though that does not need to be shown.
      Lucrecia will be in her Crystal as in Dirge of Cerberus.
      Vincent and Yuffie will be no secret characters, therefore have an obligatory story about Lucrecia and Wutai.
      The Zack story will be explained better.
      They will tie in to On the Way to a Smile/Advent Children.
      Some plotholes will be filled better.
      Such things. I cannot imagine a real change that is not something that was retconned or added already anyway. And I hope so.

      They will also probably change some things to no longer be optional and make the most logical scene:

      - The Date with Aerith
      - Aerith's sadness about Zack and her line that she hoped a bit Cloud was jealous (a line that even was in the game but inaccessible through an error)
      - Whichever version the Highwind scene should be
      - Maybe make it obligatory to find Dr. Gasts's house
      - Sephiroth's creation also was in this installment very vague, as were the tatoos - they will probably change that for consistency - also they will probably no longer give Sephiroth Masamune in his right hand because the ambidexstrous thing is not that important for them
      - Rufus' escape explained in On the Way to a Smiled might be hinted or something
      - Tseng might not magically disappear but at least be shown once again
      - Reeve might have more screentime
      - Deepground might be hinted
      - locations like Modeoheim and Banora might reappear


      If anything it becomes a game that people finally understand. With the thing that Cloud never literally was someone else but metaphorically through confabulation which obviously can drastically change people because how we behave and perceive reality depends on what we "know". And later his chain of memories has been restored and he changed again. So it is no wonder Cloud goes Self-critisising -> arrogant but still with some self-citisizm on the surface -> self-critisising but knowing what he has done -> so self-critisising that he couldn't save Aerith. I suppose they will also change a few things like give no one a JENOVA voice. In the original we had "Jenova: You are just a puppet." after Sephiroth killed Aerith. In Advent Children Toshiyuki Morikawa himself said that line - which would not matter, both Sephiroth and JENOVA can change voices.
    1. Shauna's Avatar
      Shauna -
      I do think people understand that Cloud, at no point, was literally the character Zack.
    1. Kappy's Avatar
      Kappy -
      Quote Originally Posted by Fox View Post
      Quote Originally Posted by Kappy View Post
      I wonder if they'll make the Magic Defense stat actually work this time.
      Sacrilege! Broken mechanics are what made the game great!
      xD I'd love if they were so true to the original, that they kept all the glitches.
    1. Mirage's Avatar
      Mirage -
      I'm looking forwards to this glitch in particular.
      https://www.youtube.com/watch?v=-JqMgYYbKQc
    1. Sephiroth's Avatar
      Sephiroth -
      Quote Originally Posted by Shauna View Post
      I do think people understand that Cloud, at no point, was literally the character Zack.
      I wish you were right. I really do.

      Also this is hard to believe as a lot of people in this forum alone refuse to accept a lot of obvious facts.
    1. Mirage's Avatar
      Mirage -
      Probably just people who haven't played the game since they were 12 years old
    1. Loony BoB's Avatar
      Loony BoB -
      I really hope they don't take away all the options in the game like Sephiroth has suggested. The great thing about FFVII is that you can play it how you like it, and see different things depending on how you play it, and how there are so many optional quests.
    1. Sephiroth's Avatar
      Sephiroth -
      I would also not wonder about Wall Market being retconned.

      They cannot do that part and still reach a younger fanbase.
    1. Mirage's Avatar
      Mirage -
      Why not?
    1. Fynn's Avatar
      Fynn -
      Quote Originally Posted by Mirage View Post
      Why not?
      Seconded. I don't think the Wall Market has anything that'd be particularly alienating to a younger audience.
    1. Sephiroth's Avatar
      Sephiroth -
      Quote Originally Posted by Mirage View Post
      Why not?
      How do you sell a brothel and Don Corneo to kids?
    1. Fynn's Avatar
      Fynn -
      Quote Originally Posted by Sephiroth View Post
      Quote Originally Posted by Mirage View Post
      Why not?
      How do you sell a brothel and Don Corneo to kids?
      As the joke it is, maybe?
    1. Jinx's Avatar
      Jinx -
      The same way they did when kids were playing the game in 1997.
    1. Mirage's Avatar
      Mirage -
      same way you sold it to kids in the 90s.
      -edit-
      thirded, lol
    1. Sephiroth's Avatar
      Sephiroth -
      It has a completely different effect with realistic graphics. And they were aware of that when they even mentioned exactly that part in an interview a few months or years ago.
    1. Shauna's Avatar
      Shauna -
      They pulled it off before, they can do it again.

      I am sure that back in 1997 FF7 graphics were AMAZING and that didn't stop them.
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