• 5 Concerns About the Final Fantasy VII Remake Announcement

    5 Concerns About the Final Fantasy VII Remake Announcement

    It finally happened. Square Enix have dropped us the bombshell of the decade – Final Fantasy VII is being remade for the PS4 with a sleek graphical makeover. Fans have been shouting, wailing, begging SE to do it for years and their prayers have finally been answered. Now don’t get us wrong – we're just as excited to finally get confirmation on this as the next guy, but ever since the announcement was made and we got a glimpse of what the game is intended to look, we’ve had certain… concerns. Of course, considering how large the FF fanbase is, and how beloved a game FFVII is, it goes without saying that not everyone will be satisfied with the final outcome. Here are some things we feel may happen in this remake that will make most fans angry.

    5. The game will play differently



    The gaming industry has undergone substantial changes over the years. What was acceptable by the gaming public at large in 1997 when FFVII originally came out may not be as hotly anticipated nowadays. Turn-based combat is one such element that used to sit pretty well with everyone back in the day, but now attracts so much scrutiny that we really think SE might be thinking of changing the combat in Final Fantasy VII. Many fans of the original adore the old school ATB system, but if the company decides pandering to the nostalgia of long-time fans is not enough, they will probably opt to attract a new crowd using a system that is considered much less dated. So, it’s likely that we’ll get an action RPG much like the upcoming FFXV or the recently released Type-0 HD. Other options include real-time/turn-based hybrids like FFXIII. Though at this point only time will tell what changes will be made to the gameplay, if any. Hopefully, we’ll at least get to play around with the materia system, even if in the end it turns out the only character we get to directly control is Cloud. Speaking of changes…

    4. You know the tone won’t be the same



    As many EoFFers have already pointed out, Final Fantasy VII had its fair share of bizarre scenes. And we remember them fondly – all the weird squats we made Cloud do, the infamous Honeybee Inn sidequest, and even Barret and Tifa’s hilarious banter when climbing the Shinra building. Now let’s try to remember Advent Children. It was nothing but dead, gray, joyless brooding. It appears as if at a certain point the creators just forgot that on top of having a story that’s trying to be more serious and deep, Final Fantasy VII was really quirky and fun. It's very likely that the tone we got served in that movie and other entries in the dreaded Compilation is what the creators might stick to for this remake. Now that we're at Advent Children

    3. The characters will be unrecognizable



    In the film, Cloud is emotionally stunted due to the trauma he has endured in the meantime between the game and the sequel. It may be presented with all the subtlety of a brick to the face, but it is nonetheless justified. However, Cloud’s personality retains the same depressive symptoms both in Crisis Core and Dissidia, which makes absolutely no sense. Remember that cocky ex-SOLDIER asshole who was in it all just for the money? And how in the past he was a bit dorky but still incredibly determined guy who practically killed Sephiroth despite holding no potential whatsoever? Yeah, all things considered, Cloud was pretty badass. But that’s not how he is remembered by SE, and I am really concerned that this broody Cloud from the Compilation is what we’ll be getting in the remake. If only that was the worst influence from the Compilation we could get…

    2. You know they’re going to tie into the Compilation, and oh boy, is it a mess…




    We usually don’t talk about the Compilation, and for good reason. Not only is it responsible for the drastic tone shift mentioned earlier, but the amount of retcons in this expansion of the FFVII universe is staggering. Final Fantasy VII was self-contained and that made it great. Sure, there was a deep backstory to the world and the characters that had the potential to be expanded but it was still not really necessary to expand on it. Crisis Core and Dirge of Cerberus have introduced some of the worst twists to that universe – the goddess of the planet (who doesn’t really make sense in the context of FFVII), the Deepground (makes even less sense) and Genesis. While the former two may be considered a mixed bag, Genesis and his poetry are universally loathed by the fanbase. But in the context of the FFVII universe, all of these elements are now considered canon, for better or worse. Then again, we may be getting ahead of ourselves, complaining about things that in the end may never even happen because…

    1. The Final Fantasy VII remake will take forever to come out



    If the troubled development of FFXV has taught us anything, it’s that a cool concept trailer with a promise of more still to come and not much else doesn’t really bode well for the game’s expected development period. Square Enix doesn’t seem to have caught on. So far, Final Fantasy XV has been in development for almost ten years, changed directors and numbers. Not only is the trailer barely a hint of what is in development now, just like with Versus, both projects were initially directed by Tetsuya Nomura who, bless his soul, is a tad too meticulous when it comes to polishing his babies. Then again, maybe the reason FFXV was stuck in development hell for so long is because Final Fantasy VII was being developed at the same time and we’ll get to play it sooner than we expect? Only time will tell.

    So what worries you most about the announcement of Final Fantasy VII on PS4? Let us know in the comments!
    This article was originally published in forum thread: 5 Concerns About the Final Fantasy VII Remake Announcement started by Fynn View original post
    Comments 127 Comments
    1. Fynn's Avatar
      Fynn -
      To be honest, Id love it if the battles were more FFXII/Xenoblade-like.
    1. Mirage's Avatar
      Mirage -
      Xenoblade was great. That game's combat is also really similar to FF11, but accompanied by a user interface that is actually good. Unlike FF11.
    1. maybee's Avatar
      maybee -
      No, uruggh * loud screaming * please keep the FF VII battle system the same. ;-;


      * slips $ 5 to SE *


      Keep the FF XII/ FF XV type battle systems to those games.
    1. Fox's Avatar
      Fox -
      I have nothing against real time systems like XII, XV, Xenoblade etc. But I want to be able to micromanage all my characters, not control one and let the AI take care of the rest. That's something that's been missing since X-2, and it's a shame. I'd be disappointed if we lost that from VII's battle system, pretty much anything else I wont mind.
    1. Ayen's Avatar
      Ayen -
      I see no reason to be worried from that interview. Like others have mentioned elsewhere, what he said about the battes doesn't automatically means he's going to do away with turn base, and he's right. We can't have two of the same thing on the same freaking console! I'd question why they chose to port the original on the PS4 to begin with if they had a remake coming out, but then I remember it's probably for the people who only think they want a remake when in reality they just want a graphical update. Not that I expect it to look particularly impressive in HD with how it was designed originally. The character models, anyway.

      It's very likely that not everyone is going to like everything.
      Stating the obvious here. That's anything that's ever been created in the history of ever, but nonetheless true. As I ranted about already, they could keep everything in tact from the old game and people would still bitch. It's inevitable that people are going to say, "It's not as good as the original." That's something most remakes have in common. You know what else they have in common?

      Not being exactly the same as the original.
    1. Mercen-X's Avatar
      Mercen-X -
      Talk about exaggeration. "Universally loathed" is an inappropriate stretch. I'd like to think that I'm part of this universe and I actually like Genesis better than Sephiroth. Sephiroth is just a whiny little mama's boy.

      I also don't think Cloud's personality in Crisis Core was unwarranted. He was obviously an insecure and socially inept kid. Clearly the mako bath which is a requisite for all SOLDIER members including MPs didn't help him.
    1. Fynn's Avatar
      Fynn -
      There's enough Genesis hate going on to consider him "universally loathed"
    1. Loony BoB's Avatar
      Loony BoB -
      I don't like Genesis, but I don't think "universally loathed" is accurate either. Hell, Crisis Core isn't even "universally played". Genesis is generally disliked, that's probably fair to say, though. I don't loathe Genesis.
    1. Bubba's Avatar
      Bubba -
      The one thing I've realised about fans of Final Fantasy is that we love a good whinge... about anything. It seems every element of every final fantasy games are both loved and loathed by fans. We all know that making this game and pleasing everyone is an impossible task. I know for a fact that there will be parts of this game that I won't like but I don't really care. I can't wait to see the world I know and love in gloriously fleshed-out HD.

      If they change the battle system and it isn't to my taste then fine, I'll go and play the original again. If I want to wander around Cosmo Canyon in the way I've dreamt about, hopefully, I can do this in the remake.

      I just can't wait to have another way of experiencing this world.
    1. Ayen's Avatar
      Ayen -
      Genesis has never bothered me. Everyone talks about how his Loveless quotes are annoying, but they just don't phase me. Only thing that annoyed me about him had nothing to do with his character, just him being placed somewhere he didn't need to be, but eeh. I got over it.
    1. Bubba's Avatar
      Bubba -
      Whatever happens, let's just hope the character models are better than the godawful ones in the Steam Edition HD Mod that Psy is currently playing...

      ...where Red XIII has been on a strict diet of crack cocaine and Cid looks like he should be on a float at Gay Pride.



    1. DarkMatta's Avatar
      DarkMatta -
      If they want to update it but still keeping in-touch with the original. I wouldn't mind these two options:

      1). I wouldn't mind a new battle system (called "Modern" mode or something similar) in the style similar to FFXV or FFXIII, but I would like to be able to switch to other characters at any time to control. The characters that switch to being controlled by AI, fall into back into their style specific to them such as Tifa acrobatically applying various basic melee attacks by jumping off of walls, etc - using her environment. (The style of the attack when the player selects it, would also be randomised the same way the game decides the style of the attack for the AI). In conjunction with that, players could set commands for the AI controlled characters to give them specific roles just like in FFXII. To add what someone said in this thread also - maybe the ability to swap out characters like FFX and making the game more tactical in tackling a foe to employ this.


      2). Then there would be a "Classic/Original" mode option where the battle system is like-for-like of the original.

      With this there would obviously be an option to switch between Classic and Modern when selecting a new game or changing between the two in-game. Faithful and modernised at the same time, suiting everyone's taste.

      I also thought of just now. The battle mechanics in terms of characters Intelligence. With a foe that is susceptible to more physical damage from being attacked from behind, the higher INT an AI controlled character has, the more likely they are to jockey into a position to try and exploit such a weakness. You'd obviously tie it to the foe's INT, to be more aware of its weakness and position itself where the weakness can't be exploited. The same could apply to a players accuracy, from outright missing the foe, to causing critical hit. Again tied into the foe's agility, the foe could could just dodge the attack like a boss.

      I think this would give battles a very realistic visual representation of stats and a clear visual growth of the characters through out the game, getting, stronger, faster, more intelligent etc. Just like you might see of a player in a sports game.

      I've put too much thought into this. A guy can dream
    1. Sephiroth's Avatar
      Sephiroth -
      I hope the Remake's name is

      FINAL FANTASY VII REBORN

      Or something along the line.
    1. DarkMatta's Avatar
      DarkMatta -
      Quote Originally Posted by Sephiroth View Post
      I hope the Remake's name is

      FINAL FANTASY VII REBORN

      Or something along the line.
      Final Fantasy XIV already claims that one.
    1. Sephiroth's Avatar
      Sephiroth -
      As if anyone cares about anything but Final Fantasy VII.
    1. Shauna's Avatar
      Shauna -
      I think you'll find there are a lot of people excited about Heavensward.
    1. Sephiroth's Avatar
      Sephiroth -
      That is just because you guys are so confused because you are so excited about Final Fantasy VII that you cannot control your thoughts and other titles are slipping in. Actually you are only interested in VII.
    1. maybee's Avatar
      maybee -
      Quote Originally Posted by Loony BoB View Post
      I don't like Genesis, but I don't think "universally loathed" is accurate either. Hell, Crisis Core isn't even "universally played". Genesis is generally disliked, that's probably fair to say, though. I don't loathe Genesis.
      This. Genesis does have his fandom.

      Genesis hate is not on the same level as Umbridge or Joffery, not even close.
    1. Forsaken Lover's Avatar
      Forsaken Lover -
      I don't think Gackt is quite as popular as he once was. The odds of us seeing Genesis seem fairly low.
    1. Kappy's Avatar
      Kappy -
      It all went downhill after Steve Hackett left.
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