| 3 |
Weak HP restoration magic |
| 9 |
Decent HP restoration magic |
| 18 |
Good HP restoration magic |
| 40 |
Great HP restoration magic |
| 20 |
Remove all status ailments |
| 8 |
Revive party member (remove KO status) and restore 1 HP |
| 52 |
Revive party member (remove KO status) and restore HP to full |
| 6 |
Prevents enemy from using magic spells |
| 10 |
Confuse enemy into attacking random target (other enemies or himself included) |
| 8 |
Increase target's Agility |
| 14 |
Decrease enemy's Agility |
| 25 |
Increases Agility of all party members |
| 18 |
Target character loses all control but his strength and speed increases significantly |
| 46 |
A.K.A. "Holy" - a devestating celestial attack. The only offensive White Magic |
| 30 |
Deflects magic back at the user |
| 1 |
Displays target's HP and MP statistics |
| 6 |
Change size |
| 10 |
When used in battle, your party automatically escapes. When used inside a dungeon, you're transported back to the entrance from which you came in |
| 2 |
Allows you to look at the map (World Map) |
| 8 |
"Floats" allies to avoid Earth based attacks (Quake) |
| 5 |
Paralyzes enemy |
| 5 |
Weak Fire elemental attack |
| 15 |
Medium-strength Fire elemental attack |
| 30 |
Strong Fire elemental attack |
| 5 |
Weak Ice elemental attack |
| 15 |
Medium-strength Ice elemental attack |
| 30 |
Strong Ice elemental attack |
| 5 |
Weak Thunder elemental attack |
| 15 |
Medium-strength Thunder elemental attack |
| 30 |
Strong Thunder elemental attack |
| 20 |
Virus (Poison-ish) Attack |
| 25 |
Target's HP lowered to 1 |
| 30 |
Earth elemental attack |
| 35 |
Kills enemy instantly |
| 50 |
A.K.A. "Flare" - a powerful nuclear attack |
| 99 |
All enemies are barraged by a rain of meteors from the heavens |
| 2 |
Inflict Poison status on the enemy |
| 12 |
Puts the enemy to sleep |
| 9 |
Completely stop enemy action |
| 18 |
Steal enemy HP and use it to restore your own |
| 0 |
Steal MP from the enemy and transfer it to your own stock |
| 7 |
Inflict Frog status, lowering enemy's attack power and disabling special abilities |
| 1 |
Turn enemy into a pig, preventing them from using special abilities |
| 4 |
When used in a dungeon, the party is warped to the previous floor |
| 15 |
Stone status; Enemy is unable to act, but is invulnerable at the same time |
| 50 |
Cure (random effect-watch faces) |
| 25 |
Takes some enemy HP away and refreshes your party a bit (not that much) |
| 7 |
Chocobo attacks one enemy |
| 20 |
Mist dragon attacks all enemies |
| 40 |
Earthquake attack (all enemies) |
| 30 |
Ice attack (all enemies) |
| 30 |
Lightning attack (all enemies) |
| 30 |
Fire attack (all enemies) |
| 50 |
Flood attack (all enemies) |
| 45 |
Sword Attack (kills all enemies) OR Lance attack (damages one enemy) |
| 60 |
Nuke attack (all enemies) Just.... too cool for words... |
| 10 |
Bomb attack (one enemy) |
| 1 |
Imp attacks one enemy |
| 18 |
Mage attack (one enemy) |
| Twin Magic |
| Twin Magic is a special type of magic that can only be utilized by the Twins, Palom and Porom, in collaboration. |
| 10 |
A Fire-based Twin Magic used by Palom and Porom in collaboration with one another. |
| 20 |
A Twin Magic used by Palom and Porom together where a barrage of comets rain on the enemy from the sky. |
| Ninja Magic |
| Ninja Magic is another special type of magic that can only be used by the Ninja, Edge. |
| 15 |
A Fire-based Ninja Magic. |
| 20 |
A Water-based Ninja Magic. |
| 25 |
A Lightning-based Ninja Magic. |
| 5 |
A Ninja Magic that paralyzes the target. |
| 10 |
A Ninja Magic that allows for easy escape from battle. |
| 6 |
A Ninja Magic that increases the Evasion of the target and allows for dodging of attacks. |