Job | Ability | Description |
Knight | Cover | Protect near-death allies from physical attacks. |
!Guard | Defend | |
2 Handed | Doubles attack power by having Knight use both hands with his sword. | |
Equip Shield | Equip Shield | |
Equip Armor | Equip Armor | |
Equip Sword | Equip Sword | |
Monk | !Store | Takes longer than normal attack, but it's doubly powerful. |
BareFist | Fight barehanded as well as a Monk does! It's good for White Mages or Chemists. | |
!Chakra | Recovers HP, darkeness, and poison | |
Counter | Randomly counter attacks. (makes sense, no?) | |
HP 10% Up | HP gets raised by 10%! Go figure. | |
HP 20% Up | No one knows what this mystery ability does... | |
HP 30% Up | Same as above. Numbers change. | |
Thief | Secret | See cool hidden passages. |
!Flee | Run from battles with better chances than holding L1 and R1. | |
Dash | This was useful in the SNES version. But in Antho, you can Dash (run faster than normal) anyway. THIS version lets you Dash... faster. | |
!Steal | Steal various junk, crap, or potions from monsters. | |
Caution | Avoids back attacks. | |
!Mug-Steal + Attack | Fun fun fun!!! (self explanatory) | |
Footwork | Speed of a Theif | |
White Mage | White Magic Level 1 | Use Lv1 White Magic |
White Magic Level 2 | Use Lv2 White Magic | |
White Magic Level 3 | Use Lv3 White Magic | |
White Magic Level 4 | Use Lv4 White Magic | |
White Magic Level 5 | Use Lv5White Magic | |
White Magic Level 6 | Use Lv6 White Magic | |
MP 10% Up | Increases Max MP 10% | |
Black Mage | Black Magic Level 1 | Use Lv1 Black Magic |
Black Magic Level 2 | Use Lv2 Black Magic | |
Black Magic Level 3 | Use Lv3 Black Magic | |
Black Magic Level 4 | Use Lv4 Black Magic | |
Black Magic Level 5 | Use Lv5 Black Magic | |
Black Magic Level 6 | Use Lv6 Black Magic | |
MP 30% Up | Increases Max MP 30% | |
Blue Mage | !Check | See the monsters max HP, MP, and weaknesses |
Learning | Learn some monsters' attacks as blue magic | |
!Blue | Cast blue magic | |
!View | Like !Peep, but you can also see the current status of the monster | |
Berserker | Berserk | Always attacks. Everytime. But it makes 'em stronger. |
Equip Axe | Equip Axe | |
Sorcerer | MagiWall | Casts Shell when near-death |
Sword Magic Level 1 | Allows non-Sorcerer to use Lv1 Sword Magic | |
Sword Magic Level 2 | Allows non-Sorcerer to use Lv2 Sword Magic | |
Sword Magic Level 3 | Allows non-Sorcerer to use Lv3 Sword Magic | |
Sword Magic Level 4 | Allows non-Sorcerer to use Lv4 Sword Magic | |
Sword Magic Level 5 | Allows non-Sorcerer to use Lv5 Sword Magic | |
Sword Magic Level 6 | Allows non-Sorcerer to use Lv6 Sword Magic | |
Time Mage | Time Magic Level 1 | Use Lv1 Time Magic |
Time Magic Level 2 | Use Lv2 Time Magic | |
Time Magic Level 3 | Use Lv3 Time Magic | |
Time Magic Level 4 | Use Lv4 Time Magic | |
Time Magic Level 5 | Use Lv5 Time Magic | |
Time Magic Level 6 | Use Lv6 Time Magic | |
Equip Rod | Equip Rod | |
Summoner | Summon Magic Level 1 | Use Lv1 Summon Magic |
Summon Magic Level 2 | Use Lv2 Summon Magic | |
Summon Magic Level 3 | Use Lv3 Summon Magic | |
Summon Magic Level 4 | Use Lv4 Summon Magic | |
Summon Magic Level 5 | Use Lv5 Summon Magic | |
!Call | Randomly casts a summon without using MP | |
Red Mage | Red Level 1 | Cast up to level 1 |
Red Level 2 | Cast up to level 2 | |
Red Level 3 | Cast up to level 3 | |
Redx2 | Cast two consecutive magics. VERY useful! | |
Trainer | !Tame | Makes a monster docile or something. |
!Control | Control a monster and use their commands. | |
Equip Whip | Equip Whip | |
!Catch | Affter weakening a monster, the Mediator is able to, well, capture it, and use it later as an attack. | |
Geomancer | !Earth | Use elemental attacks (depends on the background of the battle) |
FindHole | Damage floors do no damage | |
AntiTrap | Evade hidden holes | |
Ninja | !Dust | Pretty much the same as "Flee", the Thief ability. Except you see smoke! Yay! |
!Twin | Casts Invis | |
First Attack | Increased amounts of surprise attacks. | |
!Throw | Turns Ninja into a Bunny and lets him hop around and... erm... actually it allows a Non-Ninja to Throw a weapon. Sorry. | |
TwoSword | Have a weapon in each hand! Two weapons means two attacks! | |
Bard | !Hide | When in Hide Mode, you can't be attacked. But you can't attack either. |
Equip Harp | Don't bother... | |
!Sing | Sing the Bard's songs. Thuper. That thatin really thuits you by the way. | |
Hunter | !Animals (Critt) | Calls upon forest friends. (Sometimes you'll get Setzer's Lagomorph! Mugu Mugu! Yaaay. Hehe) |
!Aim | Increases hit rate | |
Equip bow | Equip bow | |
!SShot | Attack four times with half the power | |
Samurai | !SwdSlap | Paralyzes the enemy |
!GP Toss | Throws away money for a very powerful attack that gets stronger with your level. | |
SwordGrab | Sometimes catches an attack (causing no damage) | |
Equip Katana | Equip Katana | |
!Fast Draw | Dispatches an enemy | |
Lancer | !Jump | Fly about and attack like a dragon! If you have a spear equipped, it'll do twice the damage! |
!Lance | Steals HP and MP from an enemy. | |
Equip Spear | Equip Spear | |
Dancer | !Flirt | If you succeed, the monster becomes flustered. Whatever that means |
!Dance | Use the Dancer's Dances. A much overlooked but very powerful Abilitiy (sword dance, anyone?) | |
EqRibbon | Allows you to equip a ribbon. Imagine that. | |
Mime | Mime | Mime the last attack made. It's cool! |
Chemist | Medicine | Potions, Ethers, (etc.) are twice as effective. |
!Mix | Mix two itms to make a new one (battle only). | |
!Drink | Drink items like Giant and Hero potions. | |
!Recover | Recover the whole party's status effects! | |
Revive | Life2 to everybody. NO MP USAGE! |
Hello FF players.
I would be glad, if anyone could give me a hint.
I mastered Lenna for Mysticknight, Ranger and Ninja.