| Cover |
Protect near-death allies from physical attacks. |
| !Guard |
Defend |
| 2 Handed |
Doubles attack power by having Knight use both hands with his sword. |
| Equip Shield |
Equip Shield |
| Equip Armor |
Equip Armor |
| Equip Sword |
Equip Sword |
| !Store |
Takes longer than normal attack, but it's doubly powerful. |
| BareFist |
Fight barehanded as well as a Monk does! It's good for White Mages or Chemists. |
| !Chakra |
Recovers HP, darkeness, and poison |
| Counter |
Randomly counter attacks. (makes sense, no?) |
| HP 10% Up |
HP gets raised by 10%! Go figure. |
| HP 20% Up |
No one knows what this mystery ability does... |
| HP 30% Up |
Same as above. Numbers change. |
| Secret |
See cool hidden passages. |
| !Flee |
Run from battles with better chances than holding L1 and R1. |
| Dash |
This was useful in the SNES version. But in Antho, you can Dash (run faster than normal) anyway. THIS version lets you Dash... faster. |
| !Steal |
Steal various junk, crap, or potions from monsters. |
| Caution |
Avoids back attacks. |
| !Mug-Steal + Attack |
Fun fun fun!!! (self explanatory) |
| Footwork |
Speed of a Theif |
| White Magic Level 1 |
Use Lv1 White Magic |
| White Magic Level 2 |
Use Lv2 White Magic |
| White Magic Level 3 |
Use Lv3 White Magic |
| White Magic Level 4 |
Use Lv4 White Magic |
| White Magic Level 5 |
Use Lv5White Magic |
| White Magic Level 6 |
Use Lv6 White Magic |
| MP 10% Up |
Increases Max MP 10% |
| Black Magic Level 1 |
Use Lv1 Black Magic |
| Black Magic Level 2 |
Use Lv2 Black Magic |
| Black Magic Level 3 |
Use Lv3 Black Magic |
| Black Magic Level 4 |
Use Lv4 Black Magic |
| Black Magic Level 5 |
Use Lv5 Black Magic |
| Black Magic Level 6 |
Use Lv6 Black Magic |
| MP 30% Up |
Increases Max MP 30% |
| !Check |
See the monsters max HP, MP, and weaknesses |
| Learning |
Learn some monsters' attacks as blue magic |
| !Blue |
Cast blue magic |
| !View |
Like !Peep, but you can also see the current status of the monster |
| Berserk |
Always attacks. Everytime. But it makes 'em stronger. |
| Equip Axe |
Equip Axe |
| MagiWall |
Casts Shell when near-death |
| Sword Magic Level 1 |
Allows non-Sorcerer to use Lv1 Sword Magic |
| Sword Magic Level 2 |
Allows non-Sorcerer to use Lv2 Sword Magic |
| Sword Magic Level 3 |
Allows non-Sorcerer to use Lv3 Sword Magic |
| Sword Magic Level 4 |
Allows non-Sorcerer to use Lv4 Sword Magic |
| Sword Magic Level 5 |
Allows non-Sorcerer to use Lv5 Sword Magic |
| Sword Magic Level 6 |
Allows non-Sorcerer to use Lv6 Sword Magic |
| Time Magic Level 1 |
Use Lv1 Time Magic |
| Time Magic Level 2 |
Use Lv2 Time Magic |
| Time Magic Level 3 |
Use Lv3 Time Magic |
| Time Magic Level 4 |
Use Lv4 Time Magic |
| Time Magic Level 5 |
Use Lv5 Time Magic |
| Time Magic Level 6 |
Use Lv6 Time Magic |
| Equip Rod |
Equip Rod |
| Summon Magic Level 1 |
Use Lv1 Summon Magic |
| Summon Magic Level 2 |
Use Lv2 Summon Magic |
| Summon Magic Level 3 |
Use Lv3 Summon Magic |
| Summon Magic Level 4 |
Use Lv4 Summon Magic |
| Summon Magic Level 5 |
Use Lv5 Summon Magic |
| !Call |
Randomly casts a summon without using MP |
| Red Level 1 |
Cast up to level 1 |
| Red Level 2 |
Cast up to level 2 |
| Red Level 3 |
Cast up to level 3 |
| Redx2 |
Cast two consecutive magics. VERY useful! |
| !Tame |
Makes a monster docile or something. |
| !Control |
Control a monster and use their commands. |
| Equip Whip |
Equip Whip |
| !Catch |
Affter weakening a monster, the Mediator is able to, well, capture it, and use it later as an attack. |
| !Earth |
Use elemental attacks (depends on the background of the battle) |
| FindHole |
Damage floors do no damage |
| AntiTrap |
Evade hidden holes |
| !Dust |
Pretty much the same as "Flee", the Thief ability. Except you see smoke! Yay! |
| !Twin |
Casts Invis |
| First Attack |
Increased amounts of surprise attacks. |
| !Throw |
Turns Ninja into a Bunny and lets him hop around and... erm... actually it allows a Non-Ninja to Throw a weapon. Sorry. |
| TwoSword |
Have a weapon in each hand! Two weapons means two attacks! |
| !Hide |
When in Hide Mode, you can't be attacked. But you can't attack either. |
| Equip Harp |
Don't bother... |
| !Sing |
Sing the Bard's songs. Thuper. That thatin really thuits you by the way. |
| !Animals (Critt) |
Calls upon forest friends. (Sometimes you'll get Setzer's Lagomorph! Mugu Mugu! Yaaay. Hehe) |
| !Aim |
Increases hit rate |
| Equip bow |
Equip bow |
| !SShot |
Attack four times with half the power |
| !SwdSlap |
Paralyzes the enemy |
| !GP Toss |
Throws away money for a very powerful attack that gets stronger with your level. |
| SwordGrab |
Sometimes catches an attack (causing no damage) |
| Equip Katana |
Equip Katana |
| !Fast Draw |
Dispatches an enemy |
| !Jump |
Fly about and attack like a dragon! If you have a spear equipped, it'll do twice the damage! |
| !Lance |
Steals HP and MP from an enemy. |
| Equip Spear |
Equip Spear |
| !Flirt |
If you succeed, the monster becomes flustered. Whatever that means |
| !Dance |
Use the Dancer's Dances. A much overlooked but very powerful Abilitiy (sword dance, anyone?) |
| EqRibbon |
Allows you to equip a ribbon. Imagine that. |
| Mime |
Mime the last attack made. It's cool! |
| Medicine |
Potions, Ethers, (etc.) are twice as effective. |
| !Mix |
Mix two itms to make a new one (battle only). |
| !Drink |
Drink items like Giant and Hero potions. |
| !Recover |
Recover the whole party's status effects! |
| Revive |
Life2 to everybody. NO MP USAGE! |