F E I |
2 |
Low Damage to single enemy |
2 |
Small HP recovery to single ally |
4 |
Raises own attack power |
4 |
Counterattacks when attacked |
5 |
Raise own defence, lower own attack |
5 |
Raise own attack, lower own defence |
10 |
Medium Damage to single enemy |
20 |
Large damage to all enemys, may inflict stop |
E L L Y |
2 |
Low wind damage to single enemy |
2 |
Low earth damage to single enemy |
2 |
Low fire damage to single enemy |
2 |
Low water damage to single enemy |
6 |
Medium wind damage to an area of enemies |
6 |
Medium earth damage to an area of enemies |
6 |
Medium fire damage to an area of enemies |
6 |
Medium water damage to an area of enemies |
10 |
High wind damage to all enemies |
10 |
High earth damage to all enemies |
10 |
High fire damage to all enemies |
10 |
High water damage to all enemies |
C I T A N |
2 |
Small HP recovery to single ally |
2 |
Next ether cast by Citan will effect all |
2 |
Raises defence, lowers attack for one ally |
2 |
Raises attack, lowers defence for one ally |
3 |
Removes physical status ailments for one ally |
3 |
Removes mental status ailments for one ally |
4 |
Reduces damage from earth attacks for one ally |
4 |
Reduces damage from wind attacks for one ally |
4 |
Reduces damage from water attacks for one ally |
4 |
Reduces damage from fire attacks for one ally |
6 |
Speeds up one ally's turn |
B A R T |
2 |
Reduces single enemy's accuracy and evade |
2 |
Attacks one enemy with a coin |
3 |
Causes one enemy to turn all attacks toward self |
4 |
Increases own attack power |
6 |
Increases own accuracy and evade |
6 |
Causes self to counterattack enemy attacks |
4 |
Adds wind elemental to attack for one ally |
4 |
Adds earth elemental to attack for one ally |
4 |
Adds fire elemental to attack for one ally |
4 |
Adds water elemental to attack for one ally |
R I C O |
2 |
Raises own attack power |
2 |
Raises own defence power |
2 |
Raises own ether defence power |
4 |
Low damage to single enemy |
B I L L Y |
2 |
Removes status effects for one ally |
2 |
Recovers HP for one ally |
4 |
Recovers HP for all allies |
4 |
Speeds up single ally's turn |
4 |
Raises single ally's defence power |
4 |
Blocks earth elemental attacks for one ally |
4 |
Blocks wind elemental attacks for one ally |
4 |
Blocks water elemental attacks for one ally |
4 |
Blocks fire elemental attacks for one ally |
8 |
Revives one ally |
M A R I A |
2 |
Medium damage to one enemy |
4 |
High damage to single enemy |
5 |
High damage to an area of enemies |
8 |
High Damage to an area of enemies |
30 |
Very high damage to all enemies |
E M E R A L D A |
3 |
Medium wind damage to one enemy |
3 |
Medium earth damage to one enemy |
3 |
Medium fire damage to one enemy |
3 |
Medium water damage to one enemy |
6 |
High wind damage to all enemies |
6 |
High earth damage to all enemies |
6 |
High fire damage to all enemies |
6 |
High water damage to all enemies |
C H U - C H U |
2 |
Recovers one ally's HP |
2 |
Removes physical status ailments, one ally |
2 |
Removes mental status effects, one ally |
2 |
Enemy ignores self |
4 |
Medium wind damage to single enemy |
6 |
High earth damage to an area of enemies |
8 |
Revives single ally |
10 |
High damage on all enemies |