Characters: Equipment
Note:
You can wear up to three pieces of equipment, however, you can only wear one from each category
- Body Armour
- Helms
- Accessories
B O D Y A R M O U R |
Defense +2 |
Defense +4 |
Defense +10 |
Defense +18 |
Defense +28 |
Defense +40 |
Defense +52 |
Defense +64 |
Defense +76 |
Defense +90 |
H E L M S |
Defense +1 |
Defense +2 |
Defense +6 |
Defense +10 |
Defense +20 |
Defense +28 |
Defense +35 |
Defense +45 |
Defense +10 |
Defense +18 |
Defense +35 EthDef. + 5 |
Defense + 40 |
Defense + 54 |
A C C E S S O R I E S |
Attack +2 |
Attack +5 |
Defense + 2 |
Defense + 5 |
Hit% +2 |
Hit% +5 |
Evade% +2 |
Evade% +5 |
Ether +2 |
Ether +5 |
Ether Def +2 |
Ether Def +5 |
Agility +1 |
Agility +2 |
Max HP +10% |
Max HP +10% |
Halves Ep use in Battle |
Deathblow learning rate up |
Doubles exp gained in battles |
Rare item gain rate increased |
Support spells last twice as long |
2x amount of Hp restored |
As Hp goes down, Attack Goes up |
Increases Defense |
Increases Evade% |
Attack +10 Ether Def +10 |
Attack +5 Defence +5 |
Blocks Physical effects |
Blocks Mental Effects |
Blocks Poison Effect |
Blocks Sleep Effect |
Blocks Confusion Effect |
Blocks Forget effect |
1/2 time between turns |
Increases Defense |
Use 2x Ep to create 2x effect |
Blocks EP absorb Attacks |
Defense vs. Wind |
Defense vs. Earth |
Defense vs. Fire |
Defense vs Water |
Doubles Elemental defense |
Elemental Def. blocks Eth. Weapons |