Age: 16
Gender: Female
Class: Summoner/White Mage
Weapon of Choice: Rod
Quote: "Someday I will be Queen, but I will always be myself."
Info: Garnet is the Princess of the Royal House of Alexandria, and heir to the thrown. Her mother is Queen Brahne, the Queen. Garnet is very fearful of tragedy, and does not want any danger or problems to overcome Alexandria. She even at times questions her mother's intentions under certain circumstances. She, since a very young age, took interest in studying and learning about the legendary Eidolons. And, in her pre-teen years she learned that she had the ability to call upon a few of the most powerful Eidolons that lay sleeping within her. When Garnet is kidnapped by the band of thieves, Tantalus, she decides to disguise herself as a common villager to keep the attention down. She takes the opportunity to travel the world and visit people that she wouldn't otherwise. She also is known to your party as 'Dagger' which was an alias she adopted to keep a low profile while roaming around in urban cities. Garnet/Dagger uses rackets and rods for her offensive attacks and magic.
Summoning Eidolons
By equipping certain gemstones onto Garnet, you can learn to summon some of the most powerful eidolons. Mainly, her eidolons will damage all of your foes using the different elements. For example: Shiva is the goddess of ice and will inflict Ice damage on the enemy. There is only a random chance that the eidolon will actually appear when you summon it. It will appear the very first time you summon it, and then it's a random system thereafter. The damage done when the eidolon appears is about 2x more. When Garnet is in Trance, however, there is a much better chance that the eidolon will appear. Garnet can make it appear every time, however, by learning the boost ability.
Summon | MP | Effect |
Shiva | 24 | Ice damage is cast on all enemies |
Ifrit | 26 | Fire damage to all enemies |
Ramuh | 22 | Thunder damage is cast on all enemies |
Atomos | 32 | Uses a percentage to reduce enemies' HP |
Odin | 28 | When succeeds it KO's all enemies |
Leviathan | 42 | Water damage is cast on all enemies |
Bahamut | 56 | Non-elemental damage is cast on all enemies |
Ark | 80 | Shadow damage is cast on all enemies |
White Magic
Spell | MP | Effect |
Cure | 6 | Restores 300 HP |
Cura | 10 | Restores 1500 HP |
Curaga | 22 | Restores 4000 HP |
Life | 8 | Cures KO, and some HP |
Scan | 4 | Lets you view the HP, MP and Weakness of an enemy |
Panacea | 4 | Cures Venom and Poison |
Stone | 8 | Cures Petrify statuses |
Shell | 6 | Increases Magic Defense |
Protect | 6 | Increases Defense |
Silence | 8 | Prevents an enemy from using magic |
Mini | 8 | Shrinks in size, while lowering attack and defense power |
Reflect | 6 | Reflects Magic Attacks back to caster |
Confuse | 8 | Confuses an enemy |
Berserk | 6 | Goes berserk, and raises attack power |
Blind | 6 | Casts Darkness, which lowers accuracy and attack power |
Float | 6 | Levitates, and prevents Earth Damage |
Read it from some website! Anyone excited!?
Last Post By: Sorceress Claire 12-26-2023, 01:29 AM