
| Licence (LP) | Name | Effect | Cost |
|
Accessories 1 (5 LP) |
Orrachea Amulet | +25 HP | 250 |
|
Accessories 2 (15 LP) |
Bangle | Equip: Libra | 500 |
| Steel Gorget | Raises Strength when HP Critical | 1500 | |
|
Accessories 3 (25 LP) |
Armguard | Reduces physical damage taken when HP Critical | 800 |
| Tourmaline Ring | Immune: Poison | 300 | |
|
Accessories 4 (35 LP) |
Gauntlets | Improves chance to block with a shield | 1200 |
| Battle Harness | When attacked, automatically counter with weapon in hand | 1000 | |
|
Accessories 5 (35 LP) |
Leather Gorget | Raises magick power when HP critical | 1500 |
| Rose Corsage | Immune: Silence | 800 | |
|
Accessories 6 (35 LP) |
Amber Armlet | Increases physical damage dealt while empty-handed | 6600 |
| Sash | Immune: Slow | 500 | |
|
Accessories 7 (40 LP) |
Argyle Armlet | Immune: Blind | 600 |
| Blazer Gloves | Raises strength when character has full HP | 3200 | |
| Jade Collar | Improves chance of avoiding attacks | 3200 | |
|
Accessories 8 (45 LP) |
Jackboots | Immune: Immobilize | 600 |
| Black Belt | Immune: Disable, VIT +8 | 600 | |
| Golden Amulet | Doubles LP earned | 4500 | |
|
Accessories 9 (30 LP) |
Magick Gloves | Improves magick power when HP is full | 3200 |
|
Accessories 10 (40 LP) |
Nishijin Belt | Immune: Sleep | 800 |
| Thief's Cuffs | Enables the theft of superior and rare items | 3000 | |
|
Accessories 11 (45 LP) |
Gillie Boots | Immune: Oil | 700 |
| Quasimodo Boots | Immune: Sap | 800 | |
|
Accessories 12 (60 LP) |
Ruby Ring | Equip: Reflect | 8500 |
| Firefly | Reduces EXP earned to zero, STR +2 | 5000 | |
| Steel Poleyns | Move safely past traps, DEF +1 | 1000 | |
|
Accessories 13 (60 LP) |
Fuzzy Miter | Immune: Petrify | 1200 |
| Bowline Sash | Immune: Confuse | 1000 | |
| Winged Boots | Equip: Float | 500 | |
|
Accessories 14 (70 LP) |
Pheasant Netsuke | Improves potency of restorative items | 4000 |
| Embroidered Tippet | Doubles EXP earned | 5000 | |
| Cameo Belt | Improves chance to hit | 9000 | |
|
Accessories 15 (70 LP) |
Power Armlet | Immune: Stop, STR +2 | 5200 |
| Opal Ring | Magicks will not bounce off targets with Reflect status | 16000 | |
| Bubble Belt | Equip: Bubble | 19800 | |
|
Accessories 16 (70 LP) |
Ring of Renewal | Equip: Regen, DEF +6, SPR +5 | 18000 |
| Indigo Pendant | Improves chance to strike with magick | 5000 | |
|
Accessories 17 (80 LP) |
Turtleshell Choker | Enables the casting of magicks with gil, rather than MP | 9300 |
| Agate Ring | Nullifies weather and terrain effects on elemental damage | 3000 | |
|
Accessories 18 (50 LP) |
Diamond Armlet | Obtain superior items from chests and coffers | 20000 |
| Hermes Sandals | Equip: Haste | 20000 | |
|
Accessories 19 (100 LP) |
Sage's Ring | Reduces MP cost by half. Absorb: Holy | 22000 |
|
Accessories 20 (120 LP) |
Nihopalaoa | Reverses effects of restorative items | 30000 |
| Cat-ear Hood | VIT +20, SPD +50 | 30000 | |
|
Ribbon (150 LP) |
Ribbon | Immune to all negative status effects | N/A |
|
Genji Armor (150 LP) |
Genji Gloves | Improves chance of scoring multiple hits | N/A |
Final Fantasy XII on the forums...Alright, I'm jumping back into this marathon!
Since I already played this a few years ago, I'm going to being doing this playthrough a bit
Games