| Active Abilities |
| 1 |
N/A |
2 Hours |
Restores a large amount of HP and removes all status ailments for party members within area of effect. |
| 15 |
Single Cast |
10 Minutes |
Enhances the potency of the user's next healing spell |
| 75 (Merit) |
Instant |
20 Minutes |
Sacrifices HP to grant a party member the same amount in MP. |
| 75 (Merit) |
Instant |
20 Minutes |
Sacrifices HP to heal a party member double the amount. |
| Passive Abilities |
| 10 |
Improves defense against magic spells. |
| 20 |
Increases the amount of MP recovered while resting. |
| 25 |
Gradually restores HP. |
| 30 |
Improves defense against magic spells. |
| 35 |
Increases the amount of MP recovered while resting. |
| 50 |
Increases the amount of MP recovered while resting. |
| 50 |
When used after Divine Seal, an ailment-removing spell's effect area will increase from single target to small radius. |
| 50 |
Improves defense against magic spells. |
| 65 |
Increases the amount of MP recovered while resting. |
| 70 |
Improves defense against magic spells. |