| Active Abilities |
| 1 |
45 Seconds |
2 Hours |
All physical attacks drain the health of the target. |
| 5 |
3 Minutes |
5 Minutes |
Increases magical defense of the party. |
| 15 |
30 Seconds |
5 Minutes |
Increases physical attacks and lowers defense. |
| 20 |
N/a |
5 Minutes |
High damage, 2-hand weapon attack. |
| 30 |
1 Minutes |
6 Minutes |
Sacrifices HP to increase physical attacks. |
| 75 (Merit) |
Next Spell |
15 Minutes |
Enhances the accuracy of your next dark magic spell. |
| 75 (Merit) |
3 Minutes |
15 Minutes |
Reduces max. HP, increases accuracy. |
| Passive Abilities |
| 10 |
Increases the power of physical attacks. |
| 20 |
Increases resistance against paralyze. |
| 25 |
Gives an edge against arcana enemies. |
| 30 |
Increases physical attack damage. |
| 40 |
Increases resistance against paralyze. |
| 50 |
Increases physical attack damage. |
| 60 |
Increases resistance against paralyze. |
| 70 |
Increases physical attack damage. |
| 75 |
Increases resistance against paralyze. |
| 75 (Merit) |
Reduces delay for two-handed weapons when using Last Resort by 5% per merit. |
| 75 (Merit) |
Reduces enmity while using Souleater by 10 per merit. |