
| Bard | |||
| Song | Level | Element | Description |
| Knight's Minne | 1 | Earth | A song sung to oneself that increases the defense of all party members within range. |
| Valor Minuet | 3 | Fire | A song sung to oneself that increases the attack power of all party members within range. |
| Army's Paeon | 5 | Light | A song sung to oneself that restores 1 HP every three seconds to all party members within range. |
| Foe Requiem | 7 | Light | A song sung to a single enemy target that gradually reduces its HP over time. |
| Herb Pastoral | 9 | Thunder | A song sung to oneself that increases the poison resistance of all party members within range. |
| Light Threnody | 10 | Darkness | A song sung to a single enemy that lowers its resistance to light. |
| Sword Madrigal | 11 | Lightning | A song sung to oneself that increases the physical accuracy of all party members within range. |
| Dark Threnody | 12 | Light | A song sung to a single enemy that lowers its resistance to darkness. |
| Sheepfoe Mambo | 13 | Wind | A song sung to oneself that increases the physical evasion of all party members within range. |
| Earth Threnody | 14 | Wind | A song sung to a single enemy that lowers its resistance to earth. |
| Army's Paeon II | 15 | Light | A song sung to oneself that restores 2 HP every three seconds to all party members within range. |
| Water Threnody | 16 | Thunder | A song sung to a single enemy that lowers its resistance to water. |
| Foe Lullaby | 16 | Light | A song sung to a single enemy that puts it to sleep. This can be stacked with the spell Sleep for extra sleepiness. |
| Foe Requiem II | 17 | Light | A song sung to a single enemy that gradually reduces its HP over time. |
| Wind Threnody | 18 | Ice | A song sung to a single enemy that lowers its resistance to wind. |
| Scop's Operetta | 19 | Ice | A song sung to oneself that increases the silence resistance of all party members within range. |
| Fire Threnody | 20 | Water | A song sung to a single enemy that lowers its resistance to fire. |
| Knight's Minne II | 21 | Earth | A song sung to oneself that increases the physical defense of all party members within range. |
| Enchanting Etude | 22 | Light | A song sung to oneself that statistically increases the charisma of all party members within range. |
| Ice Threnody | 22 | Fire | A song sung to a single enemy that lowers its resistance to ice. |
| Valor Minuet II | 23 | Fire | A song sung to oneself that increases the physical attack of all party members within range. |
| Spirited Etude | 24 | Water | A song sung to oneself that statistically increases the mind parameter of all party members within range. |
| Lightning Threnody | 24 | Earth | A song sung to a single enemy that lowers its resistance to lightning. |
| Mage's Ballad | 25 | Light | A song sung to oneself that restores 1 MP every three seconds to all party members within range. |
| Learned Etude | 26 | Ice | A song sung to oneself that statistically increases the intelligence of all party members within range. |
| Horde Lullaby | 27 | Light | A song sung to a group of enemies which puts them to sleep. This can be stacked with the Sleepga spell for extra sleepiness. |
| Quick Etude | 28 | Wind | A song sung to oneself that statistically increases the agility of all party members within range. |
| Advancing March | 29 | Thunder | A song sung to oneself that increases the attack speed of all party members within range. |
| Vivacious Etude | 30 | Earth | A song sung to oneself that statistically increases the vitality of all party members within range. |
| Hunter's Prelude | 31 | Thunder | A song sung to a single party member. It increases his ranged accuracy. |
| Dextrous Etude | 32 | Thunder | A song sung to oneself that statistically increases the dexterity of all party members within range. |
| Fowl Aubade | 33 | Light | A song sung to oneself that increases the sleep resistance of all party members within range. |
| Magic Finale | 33 | Light | A song sung to a single enemy. It dispels a positive status from the mob. |
| Sinewy Etude | 34 | Fire | A song sung to oneself that statistically increases the strength of all party members within range. |
| Army's Paeon III | 35 | Light | A song sung to oneself that restores 3 HP per three seconds to all party members within range. |
| Light Carol | 36 | Darkness | A song sung to oneself that increases the light resistance of all party members within range. |
| Foe Requiem III | 37 | Light | A song sung to a single enemy target that gradually reduces its HP over time. |
| Earth Carol | 38 | Wind | A song sung to oneself that increases the earth resistance of all party members within range. |
| Battlefield Elegy | 39 | Earth | A song sung to a single enemy that decreases his attack speed. |
| Water Carol | 40 | Thunder | A song sung to a single enemy that increases the water resistance of all party members within range. |
| Knight's Minne III | 41 | Earth | A song sung to oneself that increases the physical defense of all party members within range. |
| Wind Carol | 42 | Ice | A song sung to oneself that increases the wind resistance of all party members within range. |
| Valor Minuet III | 43 | Fire | A song sung to oneself that increases the physical attack power of all party members within range. |
| Fire Carol | 44 | Water | A song sung to oneself that increases the fire resistance of all party members within range. |
| Army's Paeon IV | 45 | Light | A song sung to oneself that restores 4 HP every three seconds to all party members within range. |
| Ice Carol | 46 | Fire | A song sung to oneself that increases the ice resistance of all party members within range. |
| Foe Requiem IV | 47 | Light | A song sung to a single enemy target that gradually reduces its HP over time. |
| Lightning Carol | 48 | Earth | A song sung to oneself that increases the lightning resistance of all party members within range. |
| Goblin Gavotte | 49 | Fire | A song sung to oneself that increases the bind resistance of all party members within range. |
| Dark Carol | 50 | Light | A song sung to oneself that increases the darkness resistance of all party members within range. |
| Blade Madrigal | 51 | Thunder | A song sung to oneself that increases the physical attack accuracy of all party members within range. |
| Dragonfoe Mambo | 53 | Wind | A song sung to oneself that increases the physical evasion of all party members within range. |
| Gold Cappricio | 54 | Wind | A song sung to oneself that increases the petrification resistance of all party members within range. |
| Mage's Ballad II | 55 | Light | A song sung to oneself that restores 2 MP every three seconds to all party members. A mage's favorite! |
| Shining Fantasia | 56 | Light | A song sung to oneself that increases the blind resistance of all party members within range. |
| Foe Requiem V | 57 | Light | A song sung to a single enemy target that gradually reduces its HP over time. |
| Carnage Elegy | 59 | Earth | A song sung to a single enemy that decreases his attack speed. |
| Victory March | 60 | Thunder | A song sung to a single enemy that increases the attack speed of all party members within range. |
| Knight's Minne IV | 61 | Earth | A song sung to oneself that increases the physical defense of all party members within range. |
| Bewitching Etude | 62 | Light | A song sung to a single party member. It statistically increases his charisma. |
| Valor Minuet IV | 63 | Fire | A song sung to oneself that increases the physical attack power of all party members within range. |
| Logical Etude | 64 | Water | A song sung to a single party member. It statistically increases his mind parameter. |
| Sage Etude | 66 | Ice | A song sung to a single party member. It statistically increases his intelligence. |
| Foe Requiem VI | 67 | Light | A song sung to a single enemy that decreases his attack speed. |
| Swift Etude | 68 | Wind | A song sung to a single party member. It statistically increases his agility. |
| Puppet's Operetta | 69 | Ice | A song sung to oneself that increases the silence resistance of all party members within range. |
| Vital Etude | 70 | Earth | A song sung to a single party member. It statistically increases his vitality. |
| Archer's Prelude | 71 | Thunder | A song sung to a single party member. It increases his ranged accuracy. |
| Goddess's Hymnus | 71 | Light | A song sung to oneself which gives all party members within range the Reraise effect. A last resort for the weakened! |
| Uncanny Etude | 72 | Thunder | A song sung to a single party member. It statistically increases his dexterity. |
| Warding Round | 73 | Light | A song sung to oneself which increases the curse resistance of all party members within range. |
| Chocobo Mazurka | 73 | Wind | Special Song! This song is sung to oneself and gives all party members within range increased movement speed. It cannot be used in dungeons. |
| Herculean Etude | 74 | Fire | A song sung to a single party member. It statistically increases his strength. |
| Maiden's Virelai | 75 | Light | Special Song! This song is sung to a single enemy target and charms it, rendering it temporarily harmless. Though charmed, the monster cannot be targeted and will only follow you. |
Final Fantasy XI on the forums...We'll see how long this lasts. I'm currently a Lv. 21 Monk in San'Odaria. Picking up my playthrough from Fynn's time playing. I'm on Mission 2-1 for the
Last Post By: chionos 03-22-2025, 01:36 AM
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