| 1 |
Earth |
A song sung to oneself that increases the defense of all party members within range. |
| 3 |
Fire |
A song sung to oneself that increases the attack power of all party members within range. |
| 5 |
Light |
A song sung to oneself that restores 1 HP every three seconds to all party members within range. |
| 7 |
Light |
A song sung to a single enemy target that gradually reduces its HP over time. |
| 9 |
Thunder |
A song sung to oneself that increases the poison resistance of all party members within range. |
| 10 |
Darkness |
A song sung to a single enemy that lowers its resistance to light. |
| 11 |
Lightning |
A song sung to oneself that increases the physical accuracy of all party members within range. |
| 12 |
Light |
A song sung to a single enemy that lowers its resistance to darkness. |
| 13 |
Wind |
A song sung to oneself that increases the physical evasion of all party members within range. |
| 14 |
Wind |
A song sung to a single enemy that lowers its resistance to earth. |
| 15 |
Light |
A song sung to oneself that restores 2 HP every three seconds to all party members within range. |
| 16 |
Thunder |
A song sung to a single enemy that lowers its resistance to water. |
| 16 |
Light |
A song sung to a single enemy that puts it to sleep. This can be stacked with the spell Sleep for extra sleepiness. |
| 17 |
Light |
A song sung to a single enemy that gradually reduces its HP over time. |
| 18 |
Ice |
A song sung to a single enemy that lowers its resistance to wind. |
| 19 |
Ice |
A song sung to oneself that increases the silence resistance of all party members within range. |
| 20 |
Water |
A song sung to a single enemy that lowers its resistance to fire. |
| 21 |
Earth |
A song sung to oneself that increases the physical defense of all party members within range. |
| 22 |
Light |
A song sung to oneself that statistically increases the charisma of all party members within range. |
| 22 |
Fire |
A song sung to a single enemy that lowers its resistance to ice. |
| 23 |
Fire |
A song sung to oneself that increases the physical attack of all party members within range. |
| 24 |
Water |
A song sung to oneself that statistically increases the mind parameter of all party members within range. |
| 24 |
Earth |
A song sung to a single enemy that lowers its resistance to lightning. |
| 25 |
Light |
A song sung to oneself that restores 1 MP every three seconds to all party members within range. |
| 26 |
Ice |
A song sung to oneself that statistically increases the intelligence of all party members within range. |
| 27 |
Light |
A song sung to a group of enemies which puts them to sleep. This can be stacked with the Sleepga spell for extra sleepiness. |
| 28 |
Wind |
A song sung to oneself that statistically increases the agility of all party members within range. |
| 29 |
Thunder |
A song sung to oneself that increases the attack speed of all party members within range. |
| 30 |
Earth |
A song sung to oneself that statistically increases the vitality of all party members within range. |
| 31 |
Thunder |
A song sung to a single party member. It increases his ranged accuracy. |
| 32 |
Thunder |
A song sung to oneself that statistically increases the dexterity of all party members within range. |
| 33 |
Light |
A song sung to oneself that increases the sleep resistance of all party members within range. |
| 33 |
Light |
A song sung to a single enemy. It dispels a positive status from the mob. |
| 34 |
Fire |
A song sung to oneself that statistically increases the strength of all party members within range. |
| 35 |
Light |
A song sung to oneself that restores 3 HP per three seconds to all party members within range. |
| 36 |
Darkness |
A song sung to oneself that increases the light resistance of all party members within range. |
| 37 |
Light |
A song sung to a single enemy target that gradually reduces its HP over time. |
| 38 |
Wind |
A song sung to oneself that increases the earth resistance of all party members within range. |
| 39 |
Earth |
A song sung to a single enemy that decreases his attack speed. |
| 40 |
Thunder |
A song sung to a single enemy that increases the water resistance of all party members within range. |
| 41 |
Earth |
A song sung to oneself that increases the physical defense of all party members within range. |
| 42 |
Ice |
A song sung to oneself that increases the wind resistance of all party members within range. |
| 43 |
Fire |
A song sung to oneself that increases the physical attack power of all party members within range. |
| 44 |
Water |
A song sung to oneself that increases the fire resistance of all party members within range. |
| 45 |
Light |
A song sung to oneself that restores 4 HP every three seconds to all party members within range. |
| 46 |
Fire |
A song sung to oneself that increases the ice resistance of all party members within range. |
| 47 |
Light |
A song sung to a single enemy target that gradually reduces its HP over time. |
| 48 |
Earth |
A song sung to oneself that increases the lightning resistance of all party members within range. |
| 49 |
Fire |
A song sung to oneself that increases the bind resistance of all party members within range. |
| 50 |
Light |
A song sung to oneself that increases the darkness resistance of all party members within range. |
| 51 |
Thunder |
A song sung to oneself that increases the physical attack accuracy of all party members within range. |
| 53 |
Wind |
A song sung to oneself that increases the physical evasion of all party members within range. |
| 54 |
Wind |
A song sung to oneself that increases the petrification resistance of all party members within range. |
| 55 |
Light |
A song sung to oneself that restores 2 MP every three seconds to all party members. A mage's favorite! |
| 56 |
Light |
A song sung to oneself that increases the blind resistance of all party members within range. |
| 57 |
Light |
A song sung to a single enemy target that gradually reduces its HP over time. |
| 59 |
Earth |
A song sung to a single enemy that decreases his attack speed. |
| 60 |
Thunder |
A song sung to a single enemy that increases the attack speed of all party members within range. |
| 61 |
Earth |
A song sung to oneself that increases the physical defense of all party members within range. |
| 62 |
Light |
A song sung to a single party member. It statistically increases his charisma. |
| 63 |
Fire |
A song sung to oneself that increases the physical attack power of all party members within range. |
| 64 |
Water |
A song sung to a single party member. It statistically increases his mind parameter. |
| 66 |
Ice |
A song sung to a single party member. It statistically increases his intelligence. |
| 67 |
Light |
A song sung to a single enemy that decreases his attack speed. |
| 68 |
Wind |
A song sung to a single party member. It statistically increases his agility. |
| 69 |
Ice |
A song sung to oneself that increases the silence resistance of all party members within range. |
| 70 |
Earth |
A song sung to a single party member. It statistically increases his vitality. |
| 71 |
Thunder |
A song sung to a single party member. It increases his ranged accuracy. |
| 71 |
Light |
A song sung to oneself which gives all party members within range the Reraise effect. A last resort for the weakened! |
| 72 |
Thunder |
A song sung to a single party member. It statistically increases his dexterity. |
| 73 |
Light |
A song sung to oneself which increases the curse resistance of all party members within range. |
| 73 |
Wind |
Special Song! This song is sung to oneself and gives all party members within range increased movement speed. It cannot be used in dungeons. |
| 74 |
Fire |
A song sung to a single party member. It statistically increases his strength. |
| 75 |
Light |
Special Song! This song is sung to a single enemy target and charms it, rendering it temporarily harmless. Though charmed, the monster cannot be targeted and will only follow you. |