
| Guard Scorpion | |
| Found | Sector 5 Mako Reactor |
| HP | 800 |
| MP | 0 |
| Strengths | Bad breath, darkness, death, gravity, manipulate, mystify, petrify |
| Weaknesses | Lightning |
| Attacks | Search scope, laser ray, rifle tail |
| Notes | Do not attack whilst the tail is up |
| Air Buster | |
| Found | Sector 5 Mako Reactor |
| HP | 1200 |
| MP | 0 |
| Strengths | Bad breath, darkness, death, earth, gravity, manipulate, mystify, paralyze, petrify |
| Weaknesses | Lightning |
| Attacks | Big bomber, W machine gun, rear gun counter attack |
| Notes | Place materia on Barret and Tifa that you won't need to use immediately after the battle |
| Aps | |
| Found | Sewers |
| HP | 1800 |
| MP | 0 |
| Strengths | Bad breath, darkness, death, gravity, manipulate, mystify, paralyze, petrify, stop |
| Weaknesses | Fire |
| Attacks | Lick, sewer tsunami |
| Notes | The sewer tsunami attack may injure your entire party but it also injures APS |
| Reno | |
| Found | Plate support pillar |
| HP | 1000 |
| MP | 0 |
| Strengths | Bad breath, darkness, death, gravity, manipulate, mystify, paralyze, petrify, stop |
| Weaknesses | Poison |
| Attacks | Electromag rod, pyramid |
| Notes | Get rid of pyramid by using another party member to attack the pyramid |
| H0512-OPT | |
| Found | Shinra Building 67th Floor |
| HP | 300 |
| MP | 58 |
| Strengths | Bad breath, darkness, death, manipulate, mystify, petrify |
| Weaknesses | N/A |
| Attacks | Rollo attack |
| Notes | - |
| H0512 | |
| Found | Shinra Building 67th Floor |
| HP | 1000 |
| MP | 120 |
| Strengths | Bad breath, darkness, death, gravity, ice, manipulate, mystify, paralyze, petrify, poison, stop |
| Weaknesses | N/A |
| Attacks | Claw, pink gas, reanimagic |
| Notes | Use fire and lightning attacks on this monster. Don't bother curing poison status as it will keep poisoning you. |
| Hundred Gunner | |
| Found | Shinra Building elevator |
| HP | 1600 |
| MP | 0 |
| Strengths | Bad breath, darkness, death, gravity, manipulate, mystify, paralyze, petrify, poison, stop |
| Weaknesses | Lightning |
| Attacks | Auxiliary artillery, hidden artillery, main artillery, wave blast |
| Notes | Physical, close-range attacks won't affect this boss, use Barret's gun attacks and equip the other 2 with lightning materia |
| Heli Gunner | |
| Found | Shinra Building elevator |
| HP | 1000 |
| MP | 0 |
| Strengths | Bad breath, darkness, death, gravity, manipulate, mystify, paralyze, petrify, poison, stop |
| Weaknesses | Lightning |
| Attacks | A cannon, AB cannon, B Cannon, C Cannon, firing line, flying drill |
| Notes | Physical, close-range attacks won't affect this boss, use Barret's gun attacks and equip the other 2 with lightning materia |
| Dark Nation | |
| Found | Balcony of Shinra Building 69th floor |
| HP | 140 |
| MP | 80 |
| Strengths | Death, gravity, manipulate, mystify, petrify, transform |
| Weaknesses | Lightning |
| Attacks | Barrier, bite, bolt, MBarrier |
| Notes | Appears with Rufus. Good idea to deal with it and then Rufus as it uses defensive magic. |
| Rufus | |
| Found | Balcony of Shinra Building 69th floor |
| HP | 500 |
| MP | 0 |
| Strengths | Bad breath, death, gravity, manipulate, mystify, petrify, stop |
| Weaknesses | N/A |
| Attacks | Shotgun |
| Notes | Good idea to poison him at the start of the battle |
| Motor Ball | |
| Found | End of motorcycle chase |
| HP | 2600 |
| MP | 120 |
| Strengths | Bad breath, darkness, death, fire, gravity, manipulate, mystify, paralyze, petrify, poison, stop |
| Weaknesses | Lightning |
| Attacks | Arm attack, rolling fire, twin burner |
| Notes | Have Aeris in your party so you can use her limit "healing wind" |
| Bottom Swell | |
| Found | Beach in Junon |
| HP | 2500 |
| MP | 100 |
| Strengths | Darkness, death, earth, gravity, manipulate, mystify, paralyze, petrify, silence, transform |
| Weaknesses | Wind |
| Attacks | Big wave, moonstrike, tail attack |
| Notes | Use magic attacks to get rid of the HP-draining bubble around your allies |
| Jenova-BIRTH | |
| Found | Shinra ship cargo hold on it's way to Costa Del Sol |
| HP | 4000 |
| MP | 110 |
| Strengths | Bad breath, death, gravity, manipulate, mystify, paralyze, petrify, poison, stop |
| Weaknesses | N/A |
| Attacks | Gas, tail Laser, stop, W-Laser |
| Notes | Use summons and keep your HP if possible |
| Dyne | |
| Found | Corel prison |
| HP | 1200 |
| MP | 20 |
| Strengths | Death, gravity, manipulate, mystify, transform |
| Weaknesses | N/A |
| Attacks | Needle Gun, molotov cocktail, S-Mine |
| Notes | Heal yourself frequently as you near the end of the battle |
| Rude | |
| Found | Gongaga area |
| HP | 2000 |
| MP | 135 |
| Strengths | Death, petrify, manipulate, mystify, silence, transform |
| Weaknesses | N/A |
| Attacks | Cure, fire, punch |
| Notes | Concentrate on either Rude or Reno, deafeating one will win you the battle |
| Reno | |
| Found | Gongaga area |
| HP | 2000 |
| MP | 80 |
| Strengths | Death, gravity, manipulate, mystify, silence, transform |
| Weaknesses | N/A |
| Attacks | Electropod, slap, Turk light |
| Notes | Concentrate on either Rude or Reno, deafeating one will win you the battle |
| Soul Fire | |
| Found | Gi Tribe cave |
| HP | 1300 |
| MP | 220 |
| Strengths | Death, earth, fire, gravity, manipulate, mystify, paralyze, petrify, poison, silence, stop, transform |
| Weaknesses | Wind |
| Attacks | Fire2 |
| Notes | Don't bother attacking the 2 Soul Fire's, concentrate on Gi Nattak, the Soul Fire's eventualy run out of MP |
| Gi Nattak | |
| Found | Gi Tribe cave |
| HP | 5500 |
| MP | 200 |
| Strengths | Death, earth, gravity, manipulate, mystify, paralyze, petrify, poison, silence, stop, transform |
| Weaknesses | Restore, revive |
| Attacks | Aspil, hit, take over |
| Notes | This is an undead monster, good idea to use recovery magic against it - you can sometimes defeat it using a phoenix down |
| Materia Keeper | |
| Found | Inside Nibelheim mountains |
| HP | 8400 |
| MP | 300 |
| Strengths | Death, fire, gravity, manipulate, mystify, petrify, seal, transform |
| Weaknesses | N/A |
| Attacks | Big horn, hell combo, trine |
| Notes | Equip your enemy-skill materia for this battle as trine is an enemy skill worth having |
| Palmer | |
| Found | Rocket Town - Cid's backyard |
| HP | 6000 |
| MP | 240 |
| Strengths | Death, gravity, manipulate, mystify, petrify, seal, transform |
| Weaknesses | N/A |
| Attacks | Mako gun |
| Notes | Mako gun inflicts fire, ice and lightning elemental damage |
| Red Dragon | |
| Found | Temple of the Ancients clock puzzel - VI |
| HP | 6800 |
| MP | 300 |
| Strengths | Bad breath, death, fire, gravity, manipulate, petrify, stop |
| Weaknesses | N/A |
| Attacks | Bite, red dragon breath, tail |
| Notes | You can use slow to make this battle easier |
| Demon's Gate | |
| Found | Temple of the Ancients clock puzzel - VII |
| HP | 10,000 |
| MP | 400 |
| Strengths | Bad breath, death, gravity, petrify, poison, manipulate, stop |
| Weaknesses | N/A |
| Attacks | Cave in, demon crush, rock drop |
| Notes | Use limit breaks (especially healing wind) and protect your party with barrier. Using Bahamut is also a good strategy |
| Jenova-LIFE | |
| Found | City of the Ancients |
| HP | 10.000 |
| MP | 300 |
| Strengths | Bad breath, death, gravity, Leviathan, manipulate, petrify, stop |
| Weaknesses | Earth |
| Attacks | Aqualung, blue flame, blue light, reflect |
| Notes | Equip enemy skill materia to get aqualung |
Final Fantasy VII on the forums...This discussion will have spoilers through Chapter 6.
Man, they really expanded the Costa Del Sol part! I recall this just being a quick
This discussion will include spoilers through Chapter 5.
This was a fairly short section that is the boat ride from Junon to Costa Del
This discussion will include spoilers through Chapter 4.
I enjoyed the Junon area more than the grasslands. There was more variety in the
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