2x-Cut | |
Description | Attacks an enemy |
Power | 1x base |
Targets | Single enemy |
Max. Damage | 19,998 |
4x-Cut | |
Description | Attacks all enemies |
Power | 1x base |
Targets | 4 random enemies |
Max. Damage | 39,996 |
Notes | Can hit targets in the Back Row for full damage |
Coin | |
Description | Attacks all enemies |
Power | [Gil / 10] / Number of Targets |
Targets | All enemies |
Max. Damage | 9,999 |
D.Blow | |
Description | Attacks an enemy |
Power | 1x base |
Targets | Single enemy |
Max. Damage | 9,999 |
Notes | Auto-critical Can hit targets in the Back Row for full damage Attack% = Weapon's Attack% / 3 |
Flash | |
Description | Inflicts Death (100%) |
Power | N/A |
Targets | All enemies |
Max. Damage | N/A |
Notes | Attack% = Weapon�s Attack% / 2 |
Manip. | |
Description | Attempts to Manipulate an enemy |
Success rate | Caster�s level � Target�s level + 50 |
Targets | Single enemy |
Max. Damage | N/A |
Notes | Attempt is successful if the success rate is more than 99 With a HypnoCrown equipped the success rate is set to 100 |
Mime | |
Description | Repeats the previous action |
Power | N/A |
Targets | Self |
Max. Damage | N/A |
Notes | Characters can Mime their own Limit Breaks, but not others' Item use can only be Mimed if stock permits Miming Magic/Summons does not require MP |
Morph | |
Description | Turns an enemy into an item when used to kill it |
Power | 1/8x base |
Targets | Single enemy |
Max. Damage | 9,999 |
Notes | Can hit targets in the Back Row for full damage Never makes a Critical hit |
Mug | |
Description | Attacks and steals from an enemy |
Power | 1x base |
Targets | Single enemy |
Max. Damage | 9,999 |
Notes | Success rate of Steal depends on the level difference between the character and the target |
Sense | |
Description | Displays the Level, HP, MP and weaknesses of the target |
Power | N/A |
Targets | Single target |
Max. Damage | N/A |
Slash-All | |
Description | Attacks all enemies |
Power | 1x base |
Targets | All enemies |
Max. Damage | 9,999 |
Notes | Can hit targets in the Back Row for full damage |
Steal | |
Description | Attempts to steal from an enemy |
Power | N/A |
Targets | Single enemy |
Max. Damage | N/A |
Notes | Success rate of Steal depends on the level difference between the character and the target |
Throw | |
Description | Throws a weapon at the enemy |
Power | Thrown Weapon's [ Attack + Character's Strength] x 2 |
Targets | Single enemy |
Max. Damage | 9,999 |
Avoiding plot points, this is just to talk about the gameplay of the many, many minigames and how they were worked into FFVII.
I'm a big
This is the hardest minigame I've ever played in a FF game and I think I will actually have to give up on it so fast. Who thought analog sticks on a rhythm
Last Post By: Loony BoB 03-25-2024, 11:10 PMPulling a BoB here and making a separate thread by chapter. Will include any spoilers through chapter 1.
The prologue was surprising.
So, I played through Final Fantasy VII Rebirth 3 days ago.
Here are some of my thoughts.
Graphics, Technical
And I don't like it.
Last Post By: Gold_Moogle 03-13-2024, 06:16 AMSquare Enix released the Final Fantasy VII Rebirth Demo! Run, don't walk to try it out! Rebirth is the second part of the final fantasy VII remake.
Last Post By: Del Murder 02-11-2024, 05:58 AMAs a means to garner more hype for FFVII: Rebirth, the film is going to be shown thanks to Fathom Events. The showings will also have a preview for Rebirth
Last Post By: Wolf Kanno 01-24-2024, 09:04 AMI have not anticipated a new game as much as this in quite some time. It looks amazing, it has so many of the things that made FFVII special, and lots
Last Post By: Karifean 01-07-2024, 09:59 PM